Zelda's Adventure: Difference between revisions

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'''''Zelda's Adventure''''' was a game that was made with Phillips' 3 game contract after they left [[Nintendo]]. this game is not considered cannon in the [[The Legend of Zelda (Series)|''Legend of Zelda'']] series.
'''''Zelda's Adventure''''' was a game that was made with Philips' 3 game contract after they left [[Nintendo]]. This game is not considered canon in the [[The Legend of Zelda (Series)|''Legend of Zelda'']] series.


Not many people even knew about the game, and the same goes with the other 2 Philips CD-i games. The game was Live-Action, which means they made small animations of actual people doing moves such as walking, talking and for [[Princess Zelda|Zelda]] here, swinging a sword. Not much was known about this game, but the small few who got this game didn't like it very much. Phillips stepped up a little after this horrible affliction and made the ''[[Wand of Gamelon]]'' and the ''[[Faces of Evil]]'', which still had some voice acting problems, since all the Zelda games made by Nintendo had never used voice acting except for Links small little grunts and such.
Not many people even knew about the game, and the same goes with the other 2 Philips CD-i games. The game utilized sprites and other graphics elements taken from real-world photographs and video, Every screen of the game was produced via dioramas, which were then photographed from the top. Not much else is known about this game, but the small few who got this game didn't like it very much. Philips stepped up a little after this horrible affliction and made the ''[[Wand of Gamelon]]'' and the ''[[Faces of Evil]]'', which still had some voice acting problems, since all the Zelda games made by Nintendo had never used voice acting except for Link's small little grunts and such.
 
Some have criticized the game for its long load times and low-quality graphics, while a few have praised it for being the only CD-i Zelda game with the traditional Zelda formula of top-down graphics, an expansive scrolling overworld, and several dungeons, each with its own item and boss, within the overworld.


Actual game play footage here: http://www.youtube.com/watch?v=du_KeZeMJrQ
Actual game play footage here: http://www.youtube.com/watch?v=du_KeZeMJrQ

Revision as of 08:36, December 3, 2012

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Zelda's Adventure was a game that was made with Philips' 3 game contract after they left Nintendo. This game is not considered canon in the Legend of Zelda series.

Not many people even knew about the game, and the same goes with the other 2 Philips CD-i games. The game utilized sprites and other graphics elements taken from real-world photographs and video, Every screen of the game was produced via dioramas, which were then photographed from the top. Not much else is known about this game, but the small few who got this game didn't like it very much. Philips stepped up a little after this horrible affliction and made the Wand of Gamelon and the Faces of Evil, which still had some voice acting problems, since all the Zelda games made by Nintendo had never used voice acting except for Link's small little grunts and such.

Some have criticized the game for its long load times and low-quality graphics, while a few have praised it for being the only CD-i Zelda game with the traditional Zelda formula of top-down graphics, an expansive scrolling overworld, and several dungeons, each with its own item and boss, within the overworld.

Actual game play footage here: http://www.youtube.com/watch?v=du_KeZeMJrQ