Super Smash Bros. Brawl

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Super Smash Bros. Brawl is a fighting game for the Wii, in which various Nintendo (and non-Nintendo) characters who fight on a 2-D plane. It is the third game in the Smash Bros. series and it has 35 characters to play as. This game features multiple characters and stages from the Zelda series.


Zelda Characters

There are five characters from the Zelda series that are playable in the game. (Technically, four characters are playable as Zelda and Sheik are paired together on the character selection screen.)

Link

Link's design in the game is taken from Twilight Princess. He is a returning character from the very start of the Smash Brothers series. He is usable from the very start of the game. His moves are based on items he gained in the game: Hero's Bow, Bombs, Clawshot and Gale Boomerang. He uses the Master Sword and Hero's Shield that has pretty much become a staple of the Links that appear in the Smash Bros. series. Link and Toon Link share a similar moveset, but the difference between them is really in their abilities. Link is heavier and slower than Toon Link, but he isn't as floaty and is more powerful than his toony counterpart. His Final Smash is shared once again. It is called Triforce Slash and it traps a character in a Triforce as Link slashes repeatedly. If another character touches the Triforce shape or Link during the attack, they could get trapped too, but they will definatly get damaged and knocked back significantly. Once the onslaught is done, Link will slash once more and send the other character flying, usually to their KO.
Link has the usual 6 pallet swaps (colour changes): Green, Red, Blue, Purple, Yellow and Dark Link versions of his Tunic and Hat. The sheild also changes colour slightly.

Zelda

The Princess Zelda that appears in the game takes the appearance of Zelda from Twilight Princess. She is also a returning character from the previous game of the Smash Brothers series, Super Smash Bros. Melee, from which she has been buffed out slightly. She - along with Sheik - is playable from the very start of the game. In the game, her attacks are magic based and she uses the spells from Ocarina of Time (Namely Din's Fire for offense, Nayru's Love for defense and Farore's Wind for recovery). Zelda can use Transform to change into Sheik. Her attacks are fairly powerful and most have a good knockback, but Zelda is a lightweight and so is easily knocked back herself. Zelda shares her Final Smash with Sheik, which is her using a Light Arrow to inflict high amounts of damage and (usually) One-Hit KO opponents.
Zelda has 6 costumes; normal design, Red version, Blue version, Green version, Dark version and one that has a similar colour sceme to her Ocarina of Time and Melee counterpart.

Sheik

Sheik's design is taken from the beta version of Twilight Princess where she was supposedly going to appear. She returns, along with Zelda, from Smash Bros. Melee. Sheik and Zelda work together like two halves; Zelda's flaws are more or less covered by Sheik while Zelda returns the favour by covering Sheik's weaknesses. Sheik and Zelda are usable from the start of the game. Sheik is a very fast character and not a very light character, but her attacks aren't very powerful and don't knockback characters very much. She uses martial arts generally, along with a chain and needles which can be charged up to throw them further. She can use Transform to change into Zelda at any point during a match, which also gives her invicibility for a short time. She shares her Final Smash - Light Arrow - with Zelda.
Like her Final Smash, her pallet swaps are also shared with Zelda. This is all because they are considered to be part of each other and so their characters are bundled together.

Ganondorf

Ganondorf's design is taken from Twilight Princess like the three characters before. He also returns from Smash Bros. Melee, but has been significantly changed. Ganondorf was considered a clone of Captain Falcon in Melee, while in Brawl he is now given different animations when compared to Captain Falcon (even though they do share similar moves). Ganondorf in an unlockable character in the game. Three ways to unlock him are; play 200 brawls, complete Classic Mode with Link/Zelda on Hard or get Ganondorf to join the party in the Subspace Emmisary. With the exception of the latter option, Ganondorf must be beaten in a 1v1 match on Final Destination before unlocking completely.

Toon Link

Toon Link is a character based on the Link seen in The Wind Waker, Spirit Tracks, and Phantom Hourglass. He acts as a replacement for Young Link, who was the second version of Link in Super Smash Bros. Melee. In game, he uses the shield from Wind Waker, as well as the Master Sword, the Boomerang, the Hero's Bow, the Bombs, and the Hookshot. Statistically, he is faster than Link, but also weaker and lighter. He can alo do the Upward and Downward Thrust moves from The Adventure of Link, wheras Link cannot. His Final Smash - Triforce Slash - is shared with Link.
Toon Link has 6 color sets, which are Green, Red, Blue, and Purple tunic/ hat color changes, as well as one styled as Dark Link and one based on the appearance of Link in Zelda 1 and 2.

Zelda Stages

Three Zelda stages appear in the game.

Bridge of Eldin

As the name implies, it is a stage based of the Bridge of Eldin from Twilight Princess. It is a flat stage where the dangers really come from what happens to the stage rather than what's on the stage the whole time.
At random points, King Bulbin comes along the stage riding on Lord Bulbo, damaging any players he comes into, and drops a bomb in the centre of the bridge, blowing it up. Sometimes, a Bulblin will follow him along and fall down the hole created. Eventually, a Twilight portal will open and refill the gap in the bridge with a new piece. Once the hole is present, players can fall down and lose a 'life'.
In the background of the stage, Hyrule Castle is present in it's Twilight Princess incarnation, of course.

Pirate Ship

The stage is based off of Tetra's Ship and the Great Sea from The Wind Waker. The stage is surrounded by water which can cause characters to drown if they stay in it too long. It has a couple of platforms on the sail that players can jump to and there is a catapult like contraption at the left side of the stage that comes out every now and again which - if a character is standing on it and it pops up - can throw a character instantly past the left blast line. If no character is on it when it pops up, nothing else happens and it retreats back down into the stage.
There are several different things that happen to the stage;
At some points, the ship will hit a rock and not move for a while. Players can stand and fight on the rock, but they must get back onto the ship as it starts to move again unless they want to lose a 'life'.
The King of Red Lions shows up on the right of the stage for short amounts of time. Players can fight and stand on it, but they must get back onto the ship as King of Red Lions moves away again.
A tornado whiskes the ship up into the air at times, giving players no chance of landing in water and getting a second chance to get back up to the stage after using their recovery. The ship will be dropped back down after the time has run out.
In the background, a sentry tower appears which bombards the ship with bombs. The bombs inflict damage onto the characters and can cause them to fly past one of the blast lines.

Temple (Melee Stage)

The Temple stage makes a return from Smash Bros. Melee

Roles in Subspace Emmisary

Link

Zelda/Sheik

Ganondorf

Toon Link

Trivia

. Link is still left-handed, meaning that the design of his model would have been taken from the Gamecube version of Twilight Princess.