Zelda's Adventure: Difference between revisions
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| boxart = [[File:Zeldas-Adventure-Box.png]] | | boxart = [[File:Zeldas-Adventure-Box.png]] | ||
| release [[Philips CD-i]] = {{Region|us|y=1994|m=6|d=5}} | | release [[Philips CD-i]] = {{Region|us|y=1994|m=6|d=5}} | ||
| developer = Viridis | | developer = [[Viridis]] | ||
| publisher = Philips Media | | publisher = [[Philips|Philips Media]] | ||
| producer = [[Lee Barnes]] | | producer = [[Lee Barnes]] | ||
| director = [[Anna Roth]] | | director = [[Anna Roth]] | ||
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}}<section end=infobox /> | }}<section end=infobox /> | ||
'''''Zelda's Adventure''''' is a game that was | '''''Zelda's Adventure''''' is a game that was developed by [[Viridis]] for [[Philips|Philips Media]] and released for the [[Philips CD-i]]. | ||
==Development== | |||
After Philips and [[Nintendo]] parted ways, Philips was left with a four-game contract which included one Mario game (''Hotel Mario'') and three The Legend of Zelda titles. ''Zelda's Adventure'' was the final title released as part of its contract, with the previous two being ''[[Zelda: The Wand of Gamelon]]'' and ''[[Link: The Faces of Evil]]''. ''Zelda's Adventure'' is not considered canon in the [[The Legend of Zelda (Series)|''The Legend of Zelda'']] series. | |||
The game utilizes sprites and other graphics elements taken from real-world photographs and video. Every screen of the game was produced via dioramas, which were then photographed from the top. | The game utilizes sprites and other graphics elements taken from real-world photographs and video. Every screen of the game was produced via dioramas, which were then photographed from the top. | ||
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==Video== | ==Video== | ||
{{Youtube|wnKLtY9SQU0|240|Speedrun in 1:37:11 by MC Gamer}} | {{Youtube|wnKLtY9SQU0|240|Speedrun in 1:37:11 by MC Gamer}} | ||
{{Youtube| | {{Youtube|IqFZ1iVmhIo|240|Longplay}} | ||
{{Youtube|LomZzXfgNxQ|240|Cutscenes}} | |||
{{Clear}} | |||
==See also== | ==See also== |
Revision as of 21:39, April 27, 2023
This article describes a subject that is or may be outside the core Zelda canon. |
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
Release | ||
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Platform | Date | |
June 5, 1994 | ||
Credits | ||
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Director |
Zelda's Adventure is a game that was developed by Viridis for Philips Media and released for the Philips CD-i.
Development
After Philips and Nintendo parted ways, Philips was left with a four-game contract which included one Mario game (Hotel Mario) and three The Legend of Zelda titles. Zelda's Adventure was the final title released as part of its contract, with the previous two being Zelda: The Wand of Gamelon and Link: The Faces of Evil. Zelda's Adventure is not considered canon in the The Legend of Zelda series.
The game utilizes sprites and other graphics elements taken from real-world photographs and video. Every screen of the game was produced via dioramas, which were then photographed from the top.
Some have criticized the game for its long load times and low-quality graphics[citation needed], while a few have praised it for being the only CD-i Zelda game with the traditional Zelda formula of top-down graphics, an expansive scrolling overworld, and several dungeons, each with its own item and boss, within the overworld.[citation needed]
Map
Video
Speedrun in 1:37:11 by MC Gamer
Longplay
Cutscenes