Level 5: The Lizard

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Template:Dungeon

Level 5: The Lizard is the fifth Dungeon found in The Legend of Zelda. Known my many because of its hard to find location, this dungeon hides the fifth Triforce Shard of the Triforce of Wisdom. This dungeon is really one of the more difficult in the game, and basically serves as the wake-up call to the players that now this game is getting difficult. Its location is in northern Hyrule, near Death Mountain. It can only be travelled to if Link first enters the Lost Hills, and travels upward four times. This is the only way Link will be able to find it. The Boss of this dungeon is called Digdogger.

Items

As per the usual of The Legend of Zelda dungeons, there a single item Link can gain in this dungeon that will help him on his journey. It is called the Recorder, and is the only musical instrument found in this game. The Recorder has some very limited uses, including to send Link back to the entrance of a random dungeon that he has completed if he plys it while in the Overworld. Also, it is required to defeat the Boss of the dungeon, Digdogger. Lastly, it is used to gain access to the seventh dungeon of the game, The Demon. The Recorder is found in a side-scrolling area that is found, from the entrance, two rooms up, one room left, one room down, one room left, down the staircase and through the first side-scrolling section, one room left, and finally down the staircase.

Enemies

This dungeon introduces two brand new enemies; the first being a Pols Voice, a rabbit-like creature that can easily be killed with the Bow. The second is called a Gibdo, and is sort of like an undead mummy. Any Sword works best on the guys. The rest of the enemies found in this dungeon have been seen before. Below is a list of all the enemies in the dungeon.

Digdogger

Main article: Digdogger

The Boss of The Lizard is known as Digdogger. This circle-shaped monster has a single eye that lies in the middle of its body. The room in which the battle takes place is directly south of the room where the Triforce Shard is located. Also, there are four Stone Statues in the area that will shoot fireballs at Link while he is fighting Digdogger. While Digdogger is still large, he cannot be defeated. In order to inflict damage, Link must play his Recorder, which will shrink Digdogger into a much smaller version of itself. Link can now attack unmercifully, until Digdogger is dead and the way to the fifth Triforce Shard is opened.

Old Man Location

The Old Man yet again makes another appearance inside a dungeon. Throughout The Lizard, Link will meet with the Old Man not once, not twice, but three times. The first and last meetings both involve the Old Man giving Link a helpful hint. The first hint is as follows, "DIGDOGGER HATES CERTAIN KIND OF SOUND".[1] The second hint is also as follows, "SECRET POWER IS SAID TO BE IN THE ARROW".[2] The second meeting involves the Old Man presenting Link with the opportunity to increase the maximum number of Bombs he can hold. The Old Man will simply say, "I BET YOU'D LIKE TO HAVE MORE BOMBS",[3], and below him will be a Rupee symbol and the number "-100" underneath it. If Link touches this Rupee symbol, he will increase his maximum Bomb capacity. However, he will also loss 100 Rupees.

Compass & Dungeon Map

The Compass and Dungeon Map both reappear in this dungeon.

Compass

The Compass is used by Link to display the location of the Triforce Shard that is hidden in the dungeon via a blinking spot on the map. This will basically lead Link right to his destination, which is of course the Triforce Shard. The Compass is being guarded by three Red Darknuts, and will not appear until Link has defeated all three of these Darknuts. This particular room is found three rooms up, one room right, and one room up from the entrance to the dungeon.

Dungeon Map

The Dungeon Map, once obtained, will show Link the entire layout of the dungeon. This allows Link to find and search through all unexplored rooms, causing him to uncover some secrets that he may have not found. The room where the map is found contains no enemies and is pitch black. This room is three rooms up from the entrance, and requires two Small Keys to reach.

Keys & Locked Doors

There are multiple Small Keys and Locked Doors found throughout The Lizard. There are seven total Small Keys available to be collected in this dungeon, and most require the defeat of all the enemies in a room for the key to appear. Also, there are only six Locked Doors found throughout the dungeon, but all of them must be opened to complete the dungeon. This means that if Link collects all the Small Keys, he will have an extra key that can be used to open a Locked Door in a future dungeon.

References