Level 2 (Second Quest): Difference between revisions

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'''Level 2''' is the second [[dungeon]] in the second quest of ''[[The Legend of Zelda]]''. After obtaining the first [[Triforce Shard]] from the first dungeon, [[Level 1: The Eagle|the Eagle]], The Moon can be reached by travelling, from the [[Starting Screen]], four screens east, two screens north, two screens east, one screen north, one screen west, and finally up the large staircase. The second Triforce Shard is located here, being guarded by a [[Dodongo]], the boss of the dungeon. After defeating the Dodongo, Link can collect the Triforce Shard and head to the next dungeon, [[Level 3: The Manji]].
'''Level 2''' is the second [[dungeon]] in the second quest of ''[[The Legend of Zelda]]''. After obtaining the first [[Triforce Shard]] from the [[Level 1 (Second Quest)|first dungeon]], Level 2 can be reached by travelling, from the [[Starting Screen]], one screen north, four screens west, and three more screens north. From here, Link must awaken the center [[Armos]] on the top row, which is standing on top of the staircase leading into the dungeon. The second Triforce Shard is located here, being guarded by a [[Gleeok]], the boss of the dungeon. After defeating the Dodongo, Link can collect the Triforce Shard and head to the [[Level 3 (Second Quest)| next dungeon]].


This dungeon's layout is shaped to form the letter "A". When re-ordered, the layouts of the first five dungeons will spell "ZELDA".
This dungeon's layout is shaped to form the letter "A". When re-ordered, the layouts of the first five dungeons will spell "ZELDA".
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{{Gallery/Box|file=Blade-Trap-LoZ-Sprite.png|link=Blade Trap|caption=[[Blade Trap]]}}
{{Gallery/Box|file=Blade-Trap-LoZ-Sprite.png|link=Blade Trap|caption=[[Blade Trap]]}}
{{Gallery/Box|file=Darknut-Red-LoZ-Sprite.png|link=Darknut|caption=[[Darknut|Darknut (Red)]]}}
{{Gallery/Box|file=Darknut-Red-LoZ-Sprite.png|link=Darknut|caption=[[Darknut|Darknut (Red)]]}}
{{Gallery/Box|file=Gel-LoZ-Sprite.png|link=Gel|caption=[[Gel]]}}
{{Gallery/Box|file=Gibdo-LoZ-Sprite.png|link=Gibdo|caption=[[Gibdo]]}}
{{Gallery/Box|file=Gibdo-LoZ-Sprite.png|link=Gibdo|caption=[[Gibdo]]}}
{{Gallery/Box|file=Keese-LoZ-Sprite.png|link=Keese|caption=[[Keese]]}}
{{Gallery/Box|file=Keese-LoZ-Sprite.png|link=Keese|caption=[[Keese]]}}
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{{Main|Gleeok}}
{{Main|Gleeok}}
[[File:Gleeok-LoZ-Sprite.png|100px|left]]
[[File:Gleeok-LoZ-Sprite.png|100px|left]]
The [[Boss]] of Level 2 is a milti-headed dragon called Gleeok. It guards the door that leads to the Triforce Shard, and uses its heads to attack any whom approach it. Link must use his sword to stab the heads in order to separate each head from the main body, which kills Gleeok. It takes eight hits with the original Sword to dispatch a head, four hits with the White Sword, and only two hits with the Magical Sword. Additionally, it takes four hits to dispatch a head with the Magical Rod. Defeating Gleeok results in a Heart Container appearing, as well as the entrance to where the Triforce Shard lies.
The [[Boss]] of Level 2 is a multi-headed dragon called Gleeok. It guards the door that leads to the Triforce Shard, and uses its heads to attack any whom approach it. Link must use his sword to stab the heads in order to separate each head from the main body, which kills Gleeok. It takes ten hits with the Wooden Sword to remove Gleeok's first head, and six hits for the next one. Defeating Gleeok results in a Heart Container appearing, as well as the entrance to where the Triforce Shard lies.


==Dungeon Map & Compass==
==Dungeon Map & Compass==
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==Keys & Locked Doors==
==Keys & Locked Doors==
Level 2 features quite a few [[Small Key]]s and Locked Doors throughout the dungeon. In total, there are seven keys available to be collected throughout the dungeon. These keys can be obtained by defeating all the enemies in one room. Along with these seven keys, there are four Locked Doors. This basically means that up to three keys can be saved and used in another dungeon.
Level 2 features quite a few [[Small Key]]s and Locked Doors throughout the dungeon. In total, there are seven keys available to be collected throughout the dungeon. These keys can be obtained by defeating all the enemies in one room. Along with these seven keys, there are four Locked Doors, though Link can skip one of them by bombing his way up through the room holding the Compass, and another by simply never unlocking the door holding the Dungeon Map.


==Gallery==
==Gallery==

Revision as of 02:35, December 12, 2014

Level 2 (Second Quest)

Level 2 is the second dungeon in the second quest of The Legend of Zelda. After obtaining the first Triforce Shard from the first dungeon, Level 2 can be reached by travelling, from the Starting Screen, one screen north, four screens west, and three more screens north. From here, Link must awaken the center Armos on the top row, which is standing on top of the staircase leading into the dungeon. The second Triforce Shard is located here, being guarded by a Gleeok, the boss of the dungeon. After defeating the Dodongo, Link can collect the Triforce Shard and head to the next dungeon.

This dungeon's layout is shaped to form the letter "A". When re-ordered, the layouts of the first five dungeons will spell "ZELDA".

Items

There is only one obtainable item found in this dungeon, the Recorder. To find it from the starting position, go up six times, then right, then down once, then down again through a passable wall, then finally down the staircase.

Enemies

There is a wide variety of enemies in this dungeon, especially for it being only the second dungeon. They are listed below.

Gleeok

Main article: Gleeok
Gleeok-LoZ-Sprite.png

The Boss of Level 2 is a multi-headed dragon called Gleeok. It guards the door that leads to the Triforce Shard, and uses its heads to attack any whom approach it. Link must use his sword to stab the heads in order to separate each head from the main body, which kills Gleeok. It takes ten hits with the Wooden Sword to remove Gleeok's first head, and six hits for the next one. Defeating Gleeok results in a Heart Container appearing, as well as the entrance to where the Triforce Shard lies.

Dungeon Map & Compass

Similarly to the first dungeon of the game, Level 2 features the Dungeon Map and the Compass.

Compass

Main article: Compass

The Compass is an item that shows Link the location of the Triforce Shard in this dungeon. It represents it with a flashing circle on the map. It helps show Link a more clear path through the dungeon into the direction of the Triforce Shard. It is found in the room that's up two rooms and right one room from the entrance of the dungeon, where there are three Red Darknuts. After the Darknuts are defeated, the Compass appears in the lower-right portion of the room.

Dungeon Map

Main article: Dungeon Map

The Dungeon Map is yet again found in Level 2. It is used by Link to show the layout of the dungeon, revealing that the dungeon is shaped like the letter "A". It is found in the room that is six rooms up, one room right, and finally one room up from the entrance to the dungeon. Inside this room there are multiple Blade Traps and Zols. Once the Zols are defeated, the Map appears in the center of the room.

Keys & Locked Doors

Level 2 features quite a few Small Keys and Locked Doors throughout the dungeon. In total, there are seven keys available to be collected throughout the dungeon. These keys can be obtained by defeating all the enemies in one room. Along with these seven keys, there are four Locked Doors, though Link can skip one of them by bombing his way up through the room holding the Compass, and another by simply never unlocking the door holding the Dungeon Map.

Gallery

References

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    Template:MagicNavbox