Sacred Grove: Defender

From Zelda Dungeon Wiki
Revision as of 20:23, October 22, 2021 by Sanityormadness (talk | contribs) (Created page with "{{stub}} {{Infobox|scenario | name2 = Sacred Grove Puppet Battle | image = 400px | caption = | number = Fina...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Sacred Grove: Defender
Sacred Grove Puppet Battle
Link's Crossbow Training Finale 2 - Practice title.png


Finale 2/F-2


Game Type

Defender (Fixed Combat)





" Skull Kid's creating havoc with his army of Puppets. Take them down! "

— In-Game Description

Sacred Grove: Defender (Sacred Grove Puppet Battle in the European/Australian version) is the second stage of the Finale Level in Link's Crossbow Training. It is a "Defender" stage played in third person, where Link can be seen and can rotate 360° to react to threats visible on his radar, but cannot move from the spot.

Link must shoot Skull Kid's puppets to protect himself.