Goron Target Practice

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
This article is about the Link's Crossbow Training stage. For the minigame from Spirit Tracks, see Goron Target Range.
Goron Target Practice
The Gorons’ Target Game

" Consecutive hits boost your score! If you hit targets marked with Xs, you'll lose points. "

— In-Game Description

Ordon Target Practice (The Gorons’ Target Game in the European/Australian version) is the first stage of Level 2 in Link's Crossbow Training. Set in Goron City from Twilight Princess, it is 60 seconds long (20 seconds for each of the three sections), and played in first-person. The music that plays during this stage is the Goron theme from Twilight Princess.


This stage is broken up into three sections, all of which are presented in a first-person perspective.


Goron Target Practice section 1 - LCT.png

Three Gorons stand on a rocky shelf; each will periodically roll and place a target on their bellies. A red target is worth 10 points, or 30 for a bull's-eye; green/gold targets 50 or 150, and blue Xs are minus 100 points and the loss of the current score multiplier. The faster the non-X targets are cleared, the quicker the next set of targets will roll up, and the more potential points can be gained.

A fairy or rupee is randomly concealed in one of the jars or barrels behind for up to 1000 points.


Goron Target Practice section 2 - LCT.png

Five Gorons stand in two rows, but otherwise this section follows the same rules as the first.

A rupee is concealed in the large jar on the upper right.


Goron Target Practice section 3 - LCT.png

Seven Gorons stand at increasing distances from Link - accurately shooting the farthest targets may be difficult without the use of the zoom function. Otherwise, once again, the basic rules are the same.

A scarecrow is positioned to the right of the screen, for up to 1008 points.