Wind Waker

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This article is about the baton. For the game, see The Legend of Zelda: The Wind Waker.

Template:Item

The Wind Waker is an item found only in The Wind Waker. It is an ancient conductor's baton with magical powers. It can control the power of the wind, change the time of day, and even create gales to warp you to places around the Great Sea.

It is given to Link by the King of Red Lions when he first lands on the shores of Dragon Roost Island. It's used many times throughout his journey, and is one of the primary items in the game.

How to Play

Link can use the Wind Waker almost anywhere. It typically conducts in 3/4 time, but Link can also conduct in 4/4 time by moving the analog stick left and in 6/4 time by moving the analog stick right. The notes are then played by moving the C-stick to either the center, left, right, up, or down. Link can also play softer by moving the analog stick down and louder by moving it upward.

Songs

The Wind's Requiem - Play ^ < >

The Command Melody - Play < O > O

The Ballad of Gales - Play ^ < > V

The Earth God's Lyric - Play V V O > < O

The Wind God's Aria - Play ^ ^ O > < >

The Song of Passing - Play > < V

Effects

The Wind's Requiem - Allows Link to change the direction of the wind at will.

The Command Melody - Allows Link to control another "living" thing in the room (God statues, Medli, Makar).

The Ballad of Gales - Summons a gale that warps you to any desired location (Limited to only a few islands)

The Earth God's Lyric - Play in front of a stone slab with this song on it in the Earth Temple with Medli to reveal a blocked off door

The Wind God's Aria - Play in front of a stone slab with this song on it in the Wind Temple with Makar to reveal a blocked off door

Song of Passing - Changes day to night and vice versa