Sheikah Sensor: Difference between revisions

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===''Age of Calamity''===
===''Age of Calamity''===
The Sheikah Sensor is unlocked by completing the [[Needed: Researchers!]]. It allows the player to highlight materials for up to two other quests, or any five materials he has already obtained, on the map. Quests highlighted as such are also available to view in the pause menu during [[Age of Calamity Scenarios|Scenarios]].
The Sheikah Sensor is unlocked by completing the [[Needed: Researchers!]] [[Age of Calamity Quests|quest]]. It allows the player to highlight materials for up to two other quests, or any five materials he has already obtained, on the map. Quests highlighted as such are also available to view in the pause menu during [[Age of Calamity Scenarios|Scenarios]].


{{cat|Game Mechanics}}
{{cat|Game Mechanics}}
{{cat|Breath of the Wild}}
{{cat|Breath of the Wild}}
{{Cat|Age of Calamity}}
{{Cat|Age of Calamity}}

Revision as of 03:42, November 23, 2020

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The Sheikah Sensor is an upgrade to the Sheikah Slate in Breath of the Wild and Age of Calamity.

Appearances

Breath of the Wild

The Sheikah Sensor targets Shrines and bleeps when Link is close to one, louder and more frequently as he moves closer; and the opposite as he moves further away. It is obtained from Dueling Peaks Tower along with the map for that Tower region.

Bringing three Ancient Screws to Purah as part of the Slated for Upgrades side quest gives Link the option to upgrade the Sensor to the Sheikah Sensor +. This allows Link to search for any item catalogued in the Hyrule Compendium, rather than only Shrines. The side quest Sunshroom Sensing acts as a tutorial for this.

If set to Shrines, the icon is cyan-blue. If set to any other target, it is green. It can also be disabled entirely.

Age of Calamity

The Sheikah Sensor is unlocked by completing the Needed: Researchers! quest. It allows the player to highlight materials for up to two other quests, or any five materials he has already obtained, on the map. Quests highlighted as such are also available to view in the pause menu during Scenarios.