Desert Temple (Four Swords Adventures): Difference between revisions

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{{Specify|this=the level in ''Four Swords Adventures''|second=the dungeon in ''A Link to the Past''|secondlink=[[Desert Palace]]|other=the dungeon in ''Spirit Tracks''|link=[[Sand Temple]]}}
{{Specify|this=the level in ''Four Swords Adventures''|second=the dungeon in ''A Link to the Past''|secondlink=[[Desert Palace]]|other=the dungeon in ''Spirit Tracks''|link=[[Sand Temple]]}}
{{Stub}}
{{Dungeon
|name        = Desert Temple
|image      = [[File:Desert_Temple.png]]
Entrance to the Desert Temple
|game        = ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''
|item        = [[Magic Hammer]] <br> [[Hero's Bow]]
|boss        = [[Gohma]] <br> [[Shadow Link]]s
|miniboss    =
|enemies    = [[Anti-Fairy]] <br> [[Armos Statue]] <br> [[Beamos]] <br> [[Eyegore]]
|reward      =
|walkthrough =
}}
 
 
The '''Desert Temple''' is the second stage of the The Desert of Doubt, the sixth level in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''.  A large portion of the dungeon is blocked off until [[Link]] and his dopplegangers travel to the east and activate a switch turning the interior into a sandy desert realm.
 
The [[Magic Hammer]] and [[Hero's Bow]] appear to assist in the extermination of enemies.  The [[Eyegore]]s present in the enemy lair can solely be defeated with the latter.
 
At dungeon's end, Link and his clones confront [[Gohma]] followed by four [[Shadow Link]]s.  This opens access to the [[Pyramid]] stage.
{{Cat|Four Swords Adventures Locations}}

Revision as of 22:16, December 4, 2012

This article is about the level in Four Swords Adventures. For the dungeon in A Link to the Past, see Desert Palace. For the dungeon in Spirit Tracks, see Sand Temple.

Template:Dungeon


The Desert Temple is the second stage of the The Desert of Doubt, the sixth level in Four Swords Adventures. A large portion of the dungeon is blocked off until Link and his dopplegangers travel to the east and activate a switch turning the interior into a sandy desert realm.

The Magic Hammer and Hero's Bow appear to assist in the extermination of enemies. The Eyegores present in the enemy lair can solely be defeated with the latter.

At dungeon's end, Link and his clones confront Gohma followed by four Shadow Links. This opens access to the Pyramid stage.