Tower of Hera (A Link to the Past): Difference between revisions

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{{Dungeon
{{Dungeon
|name = Tower of Hera
|name = Tower of Hera
|image = [[File:Tower_of_Hera.png|200px]]''<br>Tower of Hera artwork from 'A Link to the Past - Nintendo Player's Guide.'
|image = [[File:Tower_of_Hera.png|200px]]<br>''Artwork of the Tower of Hera''
|game = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''
|game = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''
|boss = [[Moldorm]]
|boss = [[Moldorm]]
|miniboss = None
|miniboss =  
|item = [[Piece of Heart]]<br>[[Moon Pearl]]
|item = [[Piece of Heart]]<br>[[Moon Pearl]]
|reward = [[Pendant of Wisdom]]<br>[[Heart Container]]
|reward = [[Heart Container]]<br>[[Pendant of Wisdom]]  
|walkthrough = [http://www.zeldadungeon.net/Zelda03Walkthrough07.php Text Walkthrough]
}}
}}


The '''Tower of Hera''' is the third [[Light World]] [[dungeon]] in ''[[The Legend of Zelda: A Link to the Past]]''.  It is the Light World form of [[Ganon's Tower]].  
The '''Tower of Hera''' is the third [[Light World]] [[dungeon]] in ''[[The Legend of Zelda: A Link to the Past]]''.  It is the Light World form of [[Ganon's Tower]]. The Tower of Hera introduces the game mechanic of [[Crystal Switches]]. [[Link]] encounter the boss, [[Moldorm]], on the Sixth Floor.
 
==Lore==
''"The Massive Tower of Hera"''<br>
''"Standing six stories tall, the Tower of Hera dominated the mountain region. It was built in traditional Hyrulian style, with a brick facade, carved stone pillars and elaborate marble tile. Because the stone and marble were hand-quarried by Hyrulian miners, it took many years to finish the building."''
 
''"The entrance to the Tower of Hera lead to the second floor, an interesting architectural feature which perhaps aided its ancient inhabitants in defending the structure from attack."''
 
''"The multi-leveled Tower of Hera was an intimidating structure that had many block barriers controlled by Crystal Switches. It also had Star Tiles that suddenly changed the floor plans, sometimes creating pits that claimed many intruders. From the grand foyer, a stairway on the left led down, another on the right led up to the Third Floor and beyond. The huge Moldorm, which was not fond of guests, occupied the entire Sixth Floor."''
 
''"Unexpected Pitfalls"''<br>
''"The floors in the Tower of Hera were riddled with holes, and people who fell into them disappeared from sight and landed elsewhere in the tower. Some even reported falling several floors and finding Faeries in a room that was completely sealed off, and others deliberately jumped into the pits to land in places that they could reach no other way. Stepping on Star Tiles was known to change the positions of some pits."''
 
'''''--Nintendo Power Player's Guide'''''
 
==Dungeon Map==
 
==Enemies==
<onlyinclude>{{Gallery|size=80|pad=5|}}
{{Gallery/Box|file=Tile ALttP.png|caption= [[Flying Tile]]}}
{{Gallery/Box|file=HardhatBeetleBlue-Sprite-ALTTP.png|caption= [[Hardhat Beetle]] (Blue)}}
{{Gallery/Box|file=Lttp_oct_red.gif|caption= [[Hardhat Beetle]] (Red)}}
{{Gallery/Box|file=KodongoRed.png|caption= [[Kodondo]] (Red)}}
{{Gallery/Box|file=Lttp moldorm mini.gif|caption= [[Mini-Moldorm]]}}
{{Gallery/Box|file=Lttp_bad_skeleton.gif|caption= [[Stalfos]] (Blue)}}
{{Gallery/Box|file=Lttp_bad_skeleton_red.gif‎‎|caption= [[Stalfos]] (Red)}}
{{Gallery/Box|file=SparkALttP.png|caption= [[Spark]]}}
{{Gallery/Bottom}}</onlyinclude>
 


==Dungeon Details==


It introduces the game mechanic of color switches, and its boss is [[Moldorm]]. 
There is a secret where you can fall down to a [[Fairy Fountain]].


{{Cat|A Link to the Past Dungeons}}
{{Cat|A Link to the Past Dungeons}}
{{Cat|A Link to the Past Locations}}
{{Cat|A Link to the Past Locations}}

Revision as of 22:27, October 28, 2012

Template:Dungeon

The Tower of Hera is the third Light World dungeon in The Legend of Zelda: A Link to the Past. It is the Light World form of Ganon's Tower. The Tower of Hera introduces the game mechanic of Crystal Switches. Link encounter the boss, Moldorm, on the Sixth Floor.

Lore

"The Massive Tower of Hera"
"Standing six stories tall, the Tower of Hera dominated the mountain region. It was built in traditional Hyrulian style, with a brick facade, carved stone pillars and elaborate marble tile. Because the stone and marble were hand-quarried by Hyrulian miners, it took many years to finish the building."

"The entrance to the Tower of Hera lead to the second floor, an interesting architectural feature which perhaps aided its ancient inhabitants in defending the structure from attack."

"The multi-leveled Tower of Hera was an intimidating structure that had many block barriers controlled by Crystal Switches. It also had Star Tiles that suddenly changed the floor plans, sometimes creating pits that claimed many intruders. From the grand foyer, a stairway on the left led down, another on the right led up to the Third Floor and beyond. The huge Moldorm, which was not fond of guests, occupied the entire Sixth Floor."

"Unexpected Pitfalls"
"The floors in the Tower of Hera were riddled with holes, and people who fell into them disappeared from sight and landed elsewhere in the tower. Some even reported falling several floors and finding Faeries in a room that was completely sealed off, and others deliberately jumped into the pits to land in places that they could reach no other way. Stepping on Star Tiles was known to change the positions of some pits."

--Nintendo Power Player's Guide

Dungeon Map

Enemies