Temple of Wind: Difference between revisions

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The '''Temple of Wind''' is the second [[dungeon]] in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. It is located on the [[Isle of Gust]]. In order to reach it, [[Link]] must first navigate the fog that prevents him from reaching the North-Western corner of the [[Great Sea]]. It is described as "a temple reached into the sky itself".{{Ref|PH|234|Stone Tablet on [[Molida Island]]}} After defeating its [[boss]], [[Cyclok]], Link frees the Spirit of Wisdom, [[Neri]].
The '''Temple of Wind''' is the second [[dungeon]] in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. It is located on the [[Isle of Gust]]. In order to reach it, [[Link]] must first navigate the fog that prevents him from reaching the North-Western corner of the [[Great Sea]]. It is described as "a temple reached into the sky itself".{{Ref|PH|234|Stone Tablet on [[Molida Island]]}} After defeating its [[boss]], [[Cyclok]], Link frees the Spirit of Wisdom, [[Neri]].


==References==
{{References}}
<references/>


{{Cat|Phantom Hourglass Locations}}
{{Cat|Phantom Hourglass Locations}}
{{Cat|Phantom Hourglass Dungeons}}
{{Cat|Phantom Hourglass Dungeons}}

Revision as of 18:56, March 4, 2013

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Template:Dungeon The Temple of Wind is the second dungeon in Phantom Hourglass. It is located on the Isle of Gust. In order to reach it, Link must first navigate the fog that prevents him from reaching the North-Western corner of the Great Sea. It is described as "a temple reached into the sky itself".[1] After defeating its boss, Cyclok, Link frees the Spirit of Wisdom, Neri.

References

  1. "Wayfarer's Words, No. 4 What a discovery! On the Isle of Gust, a temple reached into the sky itself! But a temple to what? For whom? My curiosity must be satisfied..." — Stone Tablet on Molida Island, Phantom Hourglass.