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  • '''Miki Watanabe''' is a game designer who has worked on a number of [[Nintendo]] related titles. He first worked in the Zelda series with ''[[The Legend
    935 bytes (134 words) - 18:58, April 14, 2020
  • ...cess]]''<br/>''[[Super Smash Bros. Brawl]]''<br/>''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath He uses the same down taunt in ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', but the sword is also used as an active move, his Warl
    5 KB (778 words) - 15:32, May 1, 2024
  • ...en Leaf artwork from ''[[Link's Awakening Nintendo of Europe Spieleberater|Nintendo of Europe Spieleberater]]''
    3 KB (427 words) - 19:39, October 15, 2023
  • '''Atushi Haneda''' is a progammer who has worked with [[Nintendo]].
    567 bytes (90 words) - 18:04, November 21, 2022
  • File:Carock.png|Artwork from ''[[Nintendo Power]]''
    4 KB (481 words) - 19:24, March 30, 2024
  • ...: Link's Awakening DX|DX]]'', [[The Legend of Zelda: Link's Awakening|2019 Nintendo Switch]])
    2 KB (287 words) - 03:05, October 9, 2023
  • '''Yasuhiro Akama''' is a game designer who worked for [[Nintendo]] from 2012 until 2017. {{Cat|Nintendo Staff|Akama, Yasuhiro}}
    666 bytes (90 words) - 16:20, June 9, 2023
  • '''Atsuki Nakazato''' is a game designer who has worked with [[Nintendo]].
    409 bytes (59 words) - 15:51, April 4, 2024
  • '''Mizue Suetake''' is a designer who has worked for [[Nintendo]] during the mid-2000's. Her only known credit comes on ''[[The Legend of
    567 bytes (80 words) - 20:35, May 4, 2020
  • ...his feature was disabled when the Nintendo Wi-Fi Connection service of the Nintendo DS was discontinued.
    2 KB (332 words) - 15:08, December 20, 2023
  • '''Hiromu Takemura''' is an artist and planner who has worked for [[Nintendo]] since the mid-1990's. He first worked on ''[[The Legend of Zelda: Ocari {{Cat|Nintendo Staff|Takemura, Hiromu}}
    1 KB (224 words) - 14:58, April 19, 2022
  • ...ing a delicacy that requires honey, but she has none.|''[[Link's Awakening Nintendo Player's Guide]]''}}
    2 KB (277 words) - 17:05, June 20, 2023
  • '''Mio Kikuchi''' is a game designer who had done work for [[Nintendo]].
    392 bytes (56 words) - 18:54, December 7, 2022
  • '''Hajime Wakai''' is a composer in [[Nintendo EAD]] most known with respect to Zelda for his work on the orchestrated s {{Cat|Nintendo Staff|Wakai, Hajime}}
    2 KB (244 words) - 05:44, November 16, 2022
  • In the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]], a [[Link's Awakening Figures|figure]] of CiaoCiao can be ...t given an official name until the [[The Legend of Zelda: Link's Awakening|Nintendo Switch remake]] of [[The Legend of Zelda: Link's Awakening (Game Boy)|''L
    3 KB (411 words) - 16:35, October 3, 2023
  • '''Yushi Ozeki''' was an employee of [[Nintendo]], who worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time
    506 bytes (78 words) - 05:52, January 7, 2020
  • ...ll as North Bend, Washington. The President and Chief Operating Officer of Nintendo of America is [[Doug Bowser]]. Of its first party divisions, Nintendo EAD (Entertainment Analysis and Development) Group 3 is responsible for d
    842 bytes (126 words) - 01:34, June 29, 2020
  • File:Bombchu Shop interior - OOT64.png|Bombchu Shop from the Nintendo 64 version of ''Ocarina of Time''
    2 KB (372 words) - 18:09, October 15, 2023
  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
    2 KB (380 words) - 19:19, May 9, 2024
  • '''Daniel Campbell''' is a localization producer for [[Nintendo]].
    574 bytes (83 words) - 16:34, June 4, 2022
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