We're glad that you signed up so that you can edit, build, and shape the Zelda Dungeon Wiki! Before you start editing, why don't you check out some of these useful links and read these basic rules?
- Edit your settings. Make sure you have set up your settings to make the wiki work the way you want it. We have a bunch of customizations that we have spent time creating, and we hope that you utilize them to the fullest.
- Please treat all members with respect. We don't want to have to ban someone because there is an issue between our users.
- Use wikicode and link templates when making edits to properly format pages. Use templates often to save on coding everything.
- If you have some questions, instead of sitting around doing nothing, ask our administration team. They won't bite.
- Head to our help page to find some links to helpful pages that will teach you how to do many things on the wiki.
- Read the FAQ to find the answers to a few common questions.
- Please use proper grammar and strive for good edits.
- Always sign talk pages with four tildes (~~~~). This will automatically sign the page with your username and date.
- Use talk pages to talk about edits on pages. Do not participate in editing wars (i.e. editing a page over and over again to make the page what you think it should be rather than what another member thinks) as they are counter productive and will not solve the problem. Use the talk pages like they were meant to be used.
We hope that you enjoy your time here on the Zelda Dungeon Wiki and that you will help us make lots of really good edits. Keep in mind that the administration team will be watching for quality editors to bring them on to our site staff.
Do you have any initial questions? Feel free to ask on one of our staff talk pages.
Thanks again for joining! Can't wait to see you around!
Hey, thanks for all your recent contributions, they are much appreciated. One thing though, we already have pages for the Divine Beasts, and we decided to omit the 'Divine Beast' from their wiki entries.
As you can see, these pages are quite sparse and the information you have added to the pages you've made can be added to them. Also, a walkthrough for the beasts shouldn't be included on the pages, as we have links to the main site walkthrough there already. Sorry to have to say this, as you have clearly put a lot of effort into them. I'm going to redirect these new pages to the original pages, but I've pasted your pages below, so the work isn't lost. Feel free to merge any additional information to other pages on the wiki, such as guides for the bosses, as we are missing a couple of these.
One more thing, if you are creating a wiki page straight from the map, such as Ice Arrow x10, think about if the page makes sense from a wiki standpoint. In this particular case, i've redirected 'Ice Arrow x10' to the main 'Ice Arrow' page.
- 1 Divine Beast Vah Ruta
- 2 Requirements
- 3 Main Quest: Divine Beast Vah Ruta
- 4 Divine Beast Vah Ruta
- 5 Divine Beast Vah Naboris
- 6 Requirements
- 7 Main Quest: Divine Beast Vah Naboris
- 8 Divine Beast Vah Naboris
- 9 Divine Beast Vah Medoh
- 10 Requirements
- 11 Main Quest: Divine Beast Vah Medoh
- 12 Divine Beast Vah Medoh
Divine Beast Vah Ruta
- Divine Beast Vah Ruta Main Quest
Main Quest: Divine Beast Vah Ruta
- Given by King Dorephan after first speaking with him after reaching Zora’s Domain.
- Talk to Muzu in the square in Zora’s Domain.
- Collect 20 shock arrows The can be found around Ploymus Mountain. Return to the suqare in Zora’s Domina to speak with Muzu and Prince Sidon.
- Join Prince Sidon at East Reservoir Lake
After clearing the Divine Beast Vah Ruta and defeating Windblight Ganon
- Report back to King Dorephan
Divine Beast Vah Ruta
Divine Beast Vah Ruta
Link and Prince Sidon will team up. Prince Sidon will swim you around the lake while the Divine Beast Vah Ruta will defend itself with giant ice cubes and spiked ice balls shot from cannons. Use Cryonis to destroy them. When it’s safe Prince Sidon will bing you in close allowing you to swim up the waterfall and destroy the water controls with shock arrows as Prince Sidon explains. Once you take out all 4, the Divine Beast Vah Ruta will allow entrance.
Head inside taking out the malice.
Continue forward taking out the Guardian Scout I.
Look around the room and find the gated door blocked by the malice. The eye is down in the water to the right of the doorway; take it out. Use Cryonis to lift the gate. Obtain the map of the Divine Beast Vah Ruta by activating the Guidance Stone.
Turn around and head back out of the door, looking in the water down to the right you will see a chest. Use Magnesis to pull the chest out of the water and open for an Ancient Spring.
Head forward and to the left where you see the gears on the wall. Use Magnesis to turn the handle raising the terminal. Activate Terminal 1.
In this area you will see a water spout moving a smaller water wheel, a larger water wheel not moving and a chest up on the ledge to the left. As you watch the smaller water wheel go around, you will see the terminal in the inside. First, head over to the ledge between the 2 water wheels being careful to not fall off. Ride the smaller water wheel. As you reach the top, jump and glide over to the ledge on the left. Open the chest for a Silver Rupee
Glide back down. Use Cryonis to stop the water flowing from the spout. This stops the smaller water wheel from moving, but do so just before the terminal becomes submerged in the water. Head over and activate Terminal 2.
Head out the other door opposite of where you enterd this area, turn right going up the ramp and take out the malice.
Enter the door at the top and you should see the terminal blocked by a gate. You will see a lager ball on a track down to the left of the terminal and 2 stones with a chest in the center on a track down to the right of the terminal. Use map and you will see you can change position of the trunk on the Divine Beast Vah Ruta to 10 different positions. Set it up to position 7. The trunk will raise, water will begin to flow in causing the large water wheel to move.
Shortly after the large water wheel begins to move, use Stasis on the right most stone block timing it just right for the left block and chest to move along the track when it gets to the top. Open the chest for an Ancient Core.
You will now see the large ball approach the top, it will slide along the track opening the gate to access the terminal. As the terminal approaches the top, use Stasis on the large ball timing it just right to hold it in place and keep the gate open. Activate Terminal 3.
Glide back down to the ledge between the 2 water wheels as before, this time face the larger water wheel. Watch the paddles until you see a chest covered by the malice. You will also hear the malice spot you. Jump on the next paddle and ride it up. As you are approacing the top, take out the malice and open the chest for Fire Arrow x10.
Just to the left you will see a pressure switch. Stand on it to activate the waterfall to the area below.
Glide down landing in the water at the bottom of the waterfall. Swim up the waterfall and glide over to the ledge ahead with the chest. Open it for, depending on how far you are in the quest, a Knight's Halberd or Royal Halberd.
Glide back down to the ledge just below and exit down the hallway. You should see the trunk of the Divine Beast Vah Ruta in front of you. Use the map and set the trunk to position 1. As the trunk lowers, you will see a chest toward the end. Jump out and glide over to it taking out the malice. Open it for an Ancient Shaft.
Continue to scale up the trunk by repeatedly jumping and moving back and forth. Alternately if you are having difficulty, use the map and set the trunk to position 7. Follow the trunk back down to the doorway, use the map to set the trunk back to position 1 and glide over to the end of the trunk. Use the map and set the trunk to position 7. As the trunk raises, continue forward and look over the edge where you will see the terminal. Wait for the trunk to move up far enough to safely land on the ledge below/behind the terminal. When the trunk stops moving, activate Terminal 4.
Turn around and enjoy the view for a second. As you are looking around you will see a chest on the left ledge in the distance covered by malice, but the eye is on the right ledge in the distance. There are a couple of ways to do this. You can jump off the trunk, glide along the middle, when you are close enough face right, take an mid air bow shot at the eye, pull back out the glider and land on the left platform. Alternately jump off the trunk, glide over landing on the left platform and shoot an arrow across at the eye. Regardless, take out the malice. Open the chest for Ice Arrow x10.
Turn around and go over to the edge of the ledge. If you are positioned just right look at the top of the head to the right and you will see an opening. Glide over to it and jump in. You will land on a ledge. Take out the malice on the ceiling.
Look down to see the terminal surrounded by flames. In front of you is a wall with gears and a handle. Use Magnesis to turn the handle in front of you to open the top of the head. Use the map and set the trunk to position 6. This will lower the trunk, water will flow in and extinguish the flames. Jump down and activate Terminal 5
Main Control Unit
Turn around and jump off the edge, either the left or right, and glide down to the lowest level. Continue forward through the opening and down the ramp. Head over and activate the Main Control Unit to begin the fight with Waterblight Ganon.
Phase I: Waterblight Ganon uses a spear to attack that has pretty good range which he will swing, thrust, throw or use a shockwave. He also warps around the area. Focus on attacking his eye with arrows to stun him. Bomb arrows will work better than regular arrows as it will inflict more damage. When you hit his eye enough he will be stunned and fall. You can also just shoot him anywhere with an ancient arrow inflicting the most damage and he will fall right away. Run up to him and attack with melee weapons, arrows, elemental arrows or ancient arrows. Perfect dodge or backflip his spear attacks for melee flurry attack as well.
Phase II: As Waterblight Ganon gets towards half health he will take a new approach. He will fill the room with water leaving 4 solid platforms to stand on. He will be hanging from the ceiling now and begin using ice block attacks which can be taken out with Cryonis. It will be difficult to attack him if you are not on solid ground. You can use Cryonis to stand in the water area. When his health gets down enough he will use a laser from his eye. If you get hit by this it will cause significant damage. Continue your attack method as previous. Waterblight Ganon will use any of his attacks with no specific pattern at this point.
Divine Beast Vah Naboris
- Divine Beast Vah Naboris Main Quest
Main Quest: Divine Beast Vah Naboris
- Given by Chief Riju after first speaking with her in Gerudo Town.
- Talk to Teake at the barracks to obtain the location of the Yiga Clan Hideout on the map.
- Recover the Thunder Helmet from the Yiga Clan Hideout.
- Return to Riju and return the Thunder Helmet.
- Meet up Riju at the Lookout Tower
After clearing the Divine Beast Vah Naboris and defeating Thunderblight Ganon
- Report to the Gerudo Chief Raju
Divine Beast Vah Naboris
Divine Beast Vah Naboris
Link and Riju will team up with Link using a sand seal and Riju using her sand seal Patricia. As you approach the Divine Beast Vah Naboris, Riju will use the protection of the Thunder Helmet to ward off shock attacks. You will be protected as long as you stay within the protection zone. If not you will take significant damage. After the Divine Beast Vah Naboris attacks, dash in on the sand seal and aim bomb arrows at the purple glowing sections of the feet. Once you take out all 4, the Divine Beast Vah Naboris will stop and allow entrance.
Continue up the ramp and take out the malice on the right.
Continue forward to the other side of the room, but don’t go out yet. You will see a ramp on the wall to the right. Go up to obtain the map of the Divine Beast Vah Naboris by activating the Guidance Stone.
Head back down the ramp and go outside. For the chest, use a combination on Magnesis/Stasis and cutting the rope with an arrow. Multiple methods exist to obtain this. Open the chest for an Ancient Core.
Return inside and go up the ramp to the right. Follow the plaform, continue up the stairs to the left and go out through the opening. Turn left, go up the ramp and follow the path around to a door on the left. Go inside and open the chest for Bomb Arrow x5.
Either bomb or bomb arrow the cracked wall. Return inside and forward to the cracked wall on the other side. Destroy the cracked wall using the same method as before. Go through and open the chest for an Ancient Spring.
Return inside and down to the floor in the center facing the back tail side. Bring up the map and you will see you can rotate three sections of the Divine Beast Vah Naboris. Rotate the back/tail side section 3 positions. You will see the floor rotating. Head to the taller structure on the far right and stand in front of it as you were going to climb up the floor. Bring up the map again and rotate the back/tail side section 1 position. As it is moving walk up the platform it now makes. Follow the platform around taking out the malice hanging underneath and activate Terminal 1.
Turn to face the center of the room. Using the map, rotate the middle section 1 position. Jump down off the platform to the right, glide to the chest and open it for an Ancient Shaft.
Turn around and glide down to the next lower section of platforms. Turn and face the center again. Use the map to rotate the middle section 1 position. Walk across to the now completed platform up to the center of the small raised area. Turn left and drop off to the platform directly below the chest. Using the map rotate the middle section 1 position. Open the chest for, depending on how far you are in the quest, a Knight's Bow or Royal Bow.
Glide down to the floor toward the back/tail side (where the chest was hanging outside before) and stand in the opening to get a good view of the room. As you have probably noticed there is a green electricity bar in the middle section. On you map, there are orange bars in the front/back sections and a green bar in the middle section. If you have been following everything so far, rotate middle section 3 positions and the back/tail section 2 positions. You should see the wall on the opposite side of the room start to rotate. If this doesn’t happen, on the map rotate the necessary sections so the bars are all at the top and you see a continuous green bar. Go to the other side of the room, stand in the doorway riding it towards the top. If you look just off the edge you will see a platform rotating with the wall. Fall/glide just off the edge landing on the platform. You will be able to exit through the center. Move toward the other side avoiding the spikes. You will now see 4 lasers. Use Stasis on one of them and continue to the chest taking out the malice. Open the chest for, depending on how far you are in the quest, a Knight's Shield or Royal Shield.
Return back down the hallway avoiding the lasers and spikes. Drop down and now ride the doorway to the top. Go outside and drop down to the gear.
As you push the gear around, you will notice it moving another gear on the outside. Push it one way until the bulb raises to complete the circuit. Push it in the opposite direction to raise the bulb and complete the circuit on the opposite side. You will see the neck raise and an elevator drop. Ride the elevator to the top. Head inside and activate Terminal 2.
Drop down, go inside and to the back/tail side doorway to have a good view of the room. Use the map and rotate the back/tail section 2 positions. Walk straight under the platform arch in front of you. Use the map and rotate the back/tail section 2 positions and ride to the top. Jump across to the platform on the left and exit. Don’t worry about the circuit for now we will come back to it. Head out to the open area and walk to the edge on either the right or left. If you look down, there will be a ledge just below. Carefully drop off and glide to the ledge. Follow it around until you see a chest. Jump/glide to it and open for an Ancient Gear.
Fall down to the ledge below. Use the map again to rotate the back/tail secion 2 positions, go under the platform arch, rotate the back/tail section 2 more positions, turn left, jump to the ledge and exit the door again.
Now to complete the circuit. Use Magnesis to move the top and top middle sections towards the doorway. Move the bottom middle and bottom sections away. Circuit is complete and the tail raises.
Using the map rotate the back/tail section 1 position so the tail lowers. Go across this area and stand next to the bulb behind the structure. Use the map rotating the back/tail section 3 positions to complete the circuit riding the platform to the top. Go up the ramp taking out the malice.
Enter the room taking out the malice on the right.
There will be an elevator in the center. When it lowers you will see a chest. Use Magnesis to bring it to you and open for an Ancient Screw.
Look down the elevator shaft to the next level and take out the malice.
Walk around the shaft and on a ledge opposite of where you retrieved the chest is an electric globe. Use Magnesis and place it on the elevator to use it later.
There will be a ladder on the wall. Climb up to the next level. There will be a gear like you have seen before. Turn it to rotate the floor below activate the bulb and complete the circuit to start the moving platform.
Drop back down to the level below, exit the door behind the bulb, ride the platform that was just activated to the other side to find another elevator. Take out the Guardian Scout I or Guardian Scout II (Master Mode).
As the elevator moves take out the malice below and activate Terminal 3.
Move around the elevator shaft looking down finding more malice to take care of and do so.
Ride the elevator up, find the electric globe and use Magnesis to place it on the elevator to use it later.
Go out the door, ride the platform to the chest and open for a Topaz.
Turn around and instead of riding the moving platform, jump/glide to the bottom. Look down the opening to the room below. To open the gates on the doorways, take out the 2 Guardian Scout I or Guardian Scout II (Master Mode). You can drop to the room below to do this, but you will most likely take damage, so it is safer from above.
Drop down into the room below and will see the terminal behind the gate. Remember those electric globes on the elevators? Go out the door on either side and retrieve both of them with Magnesis, placing them on the circular terminals to complete the circuits lowering the gate. Activate Terminal 4.
Turn around and exit the door on the left towards the back/tail side. Head under the elevator and exit through the door. Turn left and go to the edge. This part is a bit tricky. Jump off and glide around to the left. There will be a ledge with a Guardian Scout. You can do a mid air shot or land and take out Guardian Scout I or Guardian Scout II (Master Mode).
Do not go back to the main room yet. There will be another smaller opening behind. Enter and there will be a enclosed ledge with the terminal. Enter the small area, use the map to rotate the back/tail section 1 position and activate Terminal 5.
Main Control Unit
Use the map to rotate the back/tail section 3 positions. Head over to the opening facing the main room, but before you enter, use your map and rotate each section 2 positions so the electric bar is on the bottom. Head in and activate the Main Control Unit to begin the fight with Thunderblight Ganon.
Phase I: Thunderblight Ganon uses lightning attacks from his sword and moves very quickly warping around to attack. He will warp from a distance and then close to strike you with his sword. Watch for the zigzag type movements he will do prior to attacking. Keeping your shield up as he approaches, which will help minimize damage. As Thunderblight Ganon approaches, you can either shield parry or perfect dodge with a backflip to get a flurry attack. If you miss the flurry attack, block with your shield and melee attack him to break down his shield. After his shield is down, you can melee attack him. If you have any ancient arrows, they will do significant damage. The best time to use them is when he is shooting lighting.
Phase II: As Thunderblight Ganon gets towards half health he will take a new approach. At first he will charge his sword with lightning. He will then drop metal spikes and charge them with lightning. If you are too close you will take damage and drop your weapons. As the spikes are falling, position yourself away from them, grab one with Magnesis and raise it up towards Thunderblight Ganaon. If it is close enough when he charges it with lightning, he will fall to the ground giving you the opportunity to attack. Use either melee attacks or ancient arrows if you have any to make the most damage; note other arrows can be used as well. Thunderblight Ganon will also use his original attack pattern, but with a lightning charged sword allowing him to shock you causing you to drop weapons/shield. Just take the same approach as in Phase I, but perfect dodge with a backflip works best. He will use any of his attacks with no specific pattern at this point.
Divine Beast Vah Medoh
- Divine Beast Vah Medoh Main Quest
Main Quest: Divine Beast Vah Medoh
- Given by Kaneli after first speaking with him at the top of Rito Village.
- Talk to Saki next door to obtain the location of the Flight Range on the map.
- Find Teba at the Flight Range and complete his target challange.
After clearing the Divine Beast Vah Medoh and defeating Windblight Ganon
- Report back to the Kaneli
Divine Beast Vah Medoh
Divine Beast Vah Medoh
Link and Teba will team up. Teba will attract the fire from the lasers allowing you to glide in and take them out with bomb arrows. Once you take out all 4, the Divine Beast Vah Medoh will lower its protective field and allow entrance.
Before going inside, turn around and head forward taking out the malice on the right to reveal a chest. Open it for a Sapphire.
Turn around and head inside taking out the malice on the right.
Obtain the map of the Divine Beast Vah Medoh by activating the Guidance Stone.
Turn around and head back to the platorm. Just as you step onto it, look down to the right and you will see a chest. Glide over to it and open for Bomb Arrow x5.
Turn around and head to the edge of the ledge. Look down to the left and you will see another chest cover by the malice. Glide down, take out the malice and open the chest for an Ancient Shaft.
Turn around and head to the updraft. Use it to glide up to the next level looking to the left to see a ladder that leads to a ledge with a chest. Glide over to it, climb up, take out the malice on the ceiling and open the chest for an Ancient Core.
You will see a doorway just down from the ledge. Head through, down the ramp to see a small alcove to the left blocked by malice. Take out the malice revealing Terminal 1.
Head back to the top of the ramp. Use the map screen and you will see you can control the position of the Divine Beast Vah Medoh. Set it to the top position to angle the wing up shifting the room. You can now glide over to the alcove on the left and activate Terminal 1.
Turn to face the center of the room. Directly across you will see another set of ramps. Glide your way over and head to the top. Turn back around and you will see a chest across the room on a ledge. Glide over and open the chest for, depending on far you are in the quest, a Knight's Claymore or Royal Claymore.
Glide down and you will see a gated doorway and windows looking into the next room. There will be a switch crystal in the far right corner. At the bottom of the right window, you will see a bomb shoot. Drop a remote bomb and you will see it roll to the rock structure; detonate and clear it. Drop another remote bomb and let it roll to the opposite side of the room. Hit the switch crystal to open the window behind you in this room and in the next room. The wind will push the bomb to the left side. If you look close enough, there is a cracked rock wall. Detonate and clear it revealing a giant metal ball.
Use the map and set to the bottom position to angle the wing down. You will see the giant metal ball roll out. Head towards the window on the left side of the gated door, use Magnesis to grab the giant metal ball, move it to the right side of the room and set it down in the track. Use the map and set to the top position to angle the wing up. The ball roll to the opposite side of the room activating the release and the gate will open. Head in, up the ramp to the left and activate Terminal 2.
Head back to the other room and on the left just past the ramp structure is the other window you opened earlier with the switch crystal. Jump out and glide down to the platform taking out the malice.
Continue to follow the platform and ledge around to the right taking out the malice blocking the doorway.
Look around and in the distance at the bottom of the wing you will see a room with a terminal in it. Jump and glide across to activate Terminal 3.
Turn around, use the map and set to the bottom position to angle the wing down. Glide forward and head through the door.
Head through the door on the other side of the room and up the small ramp. Look across and you will see a cart with malice above it. Take out the malice. Alternately use the map and set to the top position to angle the wing up. The cart will move back to you. Get on the cart, use the map and set to the bottom position to angle the wing down. Ride the cart across to take out the malice, but this is more difficult.
Glide over or ride the cart across to the other side, head up the ramps to the right and activate Terminal 4, which will also release the gate to the next room.
As you go through the door, immediately look to the ceiling and take out the malice. A chest will drop; open it for Ice Arrow x10.
Continue into the room. You will see a switch crystal on the right, 2 windmills mounted on metal blocks on a track to the left, a ramming apparatus and gate release blocked by gates to the left, and the gate blocking the terminal to the left.
Start by activating the switch crystal, which will open the windows causing the windmills to spin, releasing the gates, causing the ramming device to slide back along the track. Use Magnesis on block above the right most windmill. Don’t use it on the actual windmill itself as it will not allow you to complete this. Use the map and set to the top position to angle the wing up. Hold the block above the windmill with the Magnesis in such a way that as the room rotates the windmill will not move along the track. You will see the ramming device slide along the track and make contact with the gate release allowing access to the terminal. Activate Terminal 5
Main Control Unit
Use the map and set to the middle position to angle the wings even. Head to the main room and use the updraft to the left, this time taking it all the way to the top.
You will now see the main control unit. Don’t activate it just yet. Head to the right side of it and go forward to the edge. You will see the head of the Divine Beast Vah Medoh to the left and a chest sitting at the tip of the beak. You should also see an updraft below. Use the map and set to the top position to angle the wing up. Jump/glade to the updraft and continue to glide to the tip of the beak for a chest. Open it for a Giant Ancient Core.
Turn around, use the map and set to the middle position to angle the wings even. Jump and glide to either updraft riding it to the top. Head over and activate the Main Control Unit to begin the fight with Windblight Ganon.
Phase I: Windblight Ganon uses a hurricane attack or shoots beams from his wind cannon. He will warp around as well staying mostly in the air, but at times will be close to the ground. His attacks will be easy to dodge, just run around them. Focus on attacking his eye with arrows. Bomb arrows will work better than regular arrows as it will inflict more damage. When you hit his eye enough he will be stunned and fall. You can also just shoot him anywhere with an ancient arrow inflicting them most damage and he will fall right away. Run up to him and attack with melee weapons, arrows, elemental arrows or ancient arrows. When he warps close to the ground take advantage for the easy attack. Use the updrafts to get higher and closer when he is in the air.
Phase II: As Windblight Ganon gets towards half health he will take a new approach. He will begin to use 4 reflector missiles, which when fired from his cannon turn into 8. As he revs up his cannon, you can shoot it with a bomb arrow defuse it. Continue your attack method as previous. Windblight Ganon will use any of his attacks with no specific pattern at this point.