1998: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
mNo edit summary
Line 33: Line 33:
==Interviews==
==Interviews==
*[Unknown] - [[Interview:ANTAGONIST Games Network 1998|ANTAGONIST Games Network]] hosted a chat Q&A session with [[Dan Owsen]].
*[Unknown] - [[Interview:ANTAGONIST Games Network 1998|ANTAGONIST Games Network]] hosted a chat Q&A session with [[Dan Owsen]].
*[[Interview:Nintendo Power January 1998]]


*April 17th - [[Interview:Famitsu April 17th 1998|Famitsu]] interviewed [[Shigeru Miyamoto]] about ''Ocarina of Time''.
*April 17th - [[Interview:Famitsu April 17th 1998|Famitsu]] interviewed [[Shigeru Miyamoto]] about ''Ocarina of Time''.
*[[Interview:The 64 Dream April 22nd 1998]]
*[[Interview:Nintendojo April 24th 1998]]
*[[Interview:Press Q&A May 26th 1998]]


*June - [[Interview:Nintendo Power June 1998|Nintendo Power]] interviewed Miyamoto about ''Ocarina of Time''.
*June - [[Interview:Nintendo Power June 1998|Nintendo Power]] interviewed Miyamoto about ''Ocarina of Time''.
Line 41: Line 49:


*August 1st - Miyamoto described the creative process behind ''Ocarina of Time'''s graphics and sounds to [[Interview:Nintendo Online Magazine August 1st 1998|Nintendo Online Magazine]].
*August 1st - Miyamoto described the creative process behind ''Ocarina of Time'''s graphics and sounds to [[Interview:Nintendo Online Magazine August 1st 1998|Nintendo Online Magazine]].
*[[Interview:Nintendo Power August 1st 1998]]


*November 11th - [[Interview:VideoGames.com November 11th 1998|VideoGames.com]] interviewed Miyamoto just before ''Ocarina of Time'''s release.
*November 11th - [[Interview:VideoGames.com November 11th 1998|VideoGames.com]] interviewed Miyamoto just before ''Ocarina of Time'''s release.
*[[Interview:Nintendo Power November 13th 1998]]
*[[Interview:IGN November 17th 1998]]
*[[Interview:GIA November 25th 1998]]
*[[Interview:Zelda 64 December 1998]]


{{Years}}
{{Years}}

Revision as of 14:07, August 22, 2020

1998 saw the release or occurrence of the following Legend of Zelda games, notable items, or events.

Highlights

Monthly

October

November

  • 18th - The Game Boy Color was released in North America.
  • 23rd - Ocarina of Time was released for the Nintendo 64 in North America.
  • 23rd - The Game Boy Color was released in PAL regions.
  • 27th - The Game Boy Color was released in Australia.

December

  • 11th - Ocarina of Time was released for the Nintendo 64 in Europe.
  • 12th - Link's Awakening DX was released for the Game Boy Color in Japan.
  • 18th - Ocarina of Time was released for the Nintendo 64 in Australia.

Interviews

  • June 1st - Miyamoto told 64 Dream about Ocarina of Time's development and hinted at sequels.
  • August 1st - Miyamoto described the creative process behind Ocarina of Time's graphics and sounds to Nintendo Online Magazine.
  • November 11th - VideoGames.com interviewed Miyamoto just before Ocarina of Time's release.