Acheman: Difference between revisions
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{{Infobox|enemy | {{Infobox|enemy | ||
| image = [[File:Acheman-Art-AOL.png]] | |||
| image = [[File:Acheman-Art-AOL.png]] | |caption = Acheman artwork from ''The Adventure of Link'' | ||
| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | | game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | ||
| location = Caves | | location = Caves of [[Western Hyrule]]<br>[[Death Mountain]] | ||
| weapon = [[Sword]] | | weapon = [[Sword]] | ||
}} | }} | ||
'''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This creature have the ability to shape shift from a Red [[Ache]] | '''Achemen''' are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This creature have the ability to shape shift from a Red [[Ache]] into a fire-breathing demonic form. Initially, Achemen resemble a Red [[Ache]]. However, once it lands on the ground, the monster will transform into a humanoid creature that is capable of breathing fire.{{Ref|[http://www.zeldadungeon.net/gallery/displayimage.php?album{{=}}328&pid{{=}}9760#top_display_media Nintendo Power Magazines - Issue 004], pg. 22|A bat-like monster, it breathes fire and changes shape.}} After shooting fire at [[Link]], the Acheman will transform back into bat form and return to the ceiling. | ||
Link must be prepared to dodge its fire, as the projectile is unblockable unless the [[Reflect Spell]] is active. Link gains 10 experience points for defeating an Acheman. | |||
Link must be prepared to dodge its fire, | |||
====Game Data==== | ====Game Data==== |
Revision as of 13:44, June 23, 2013
Games | ||
Location | Caves of Western Hyrule | |
Effective |
Achemen are enemies from The Adventure of Link. This creature have the ability to shape shift from a Red Ache into a fire-breathing demonic form. Initially, Achemen resemble a Red Ache. However, once it lands on the ground, the monster will transform into a humanoid creature that is capable of breathing fire.[1] After shooting fire at Link, the Acheman will transform back into bat form and return to the ceiling.
Link must be prepared to dodge its fire, as the projectile is unblockable unless the Reflect Spell is active. Link gains 10 experience points for defeating an Acheman.
Game Data
Acheman | |
---|---|
Habitat | Caves |
Experience: | 10 |
Magic Jar Drop | Blue |
Point Bag Drop | 50 |
Link's Attack Level |
Hits to Kill |
1 | 4 |
2 | 3 |
3 | 2 |
4 | 2 |
5+ | 1 |
Sea also
Gallery
Red Ache Artwork from The Adventure of Link.
Red Ache Sprite from The Adventure of Link.
Acheman Official Artwork from The Adventure of Link.
Acheman Sprite from The Adventure of Link.
References
- ↑ "A bat-like monster, it breathes fire and changes shape.", Nintendo Power Magazines - Issue 004, pg. 22