Phantom Eye: Difference between revisions
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{{Enemy | {{Enemy | ||
|image = [[File:Phantom-Eye.png]] | |image = [[File:Phantom-Eye.png|150px]] | ||
|game = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' | |game = ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' | ||
|habitat = [[Temple of the Ocean King]]<br/>[[Tower of Spirits]] | |habitat = [[Temple of the Ocean King]]<br/>[[Tower of Spirits]] |
Revision as of 04:33, March 12, 2018
Phantom Eyes are small enemies that have been seen in Phantom Hourglass and in Spirit Tracks. They act as sentries that patrol the Temple of the Ocean King and the Tower of Spirits. Though they do not have their own method of attack, Phantom Eyes are able to alert the powerful Phantoms if Link is spotted by them. They are also able to latch onto Link after sighting him, slowing his movement speed and forcing him to either rub them off with the stylus or reaching a Safe Zone.
Appearances
Phantom Hourglass
Phantom Eyes survey the area in the Temple of the Ocean King. They can be stunned with the Boomerang and be easily dispatched with the sword or Bow. Using a Bombchu is also an effective strategy.
Spirit Tracks
In this instance, Phantom eyes are found to be patrolling the Tower of Spirits. As a Warp Phantom, Zelda can teleport to any Phantom Eye on the current floor.
Gallery
Phantom Eye from Phantom Hourglass