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==Adventure of Link Leveling system outline== | |||
* Overview | |||
** Experience | |||
** Earning Experience | |||
** "Buying" upgrades | |||
** 16 is the magic number | |||
* Life | |||
** Heart Containers vs Life Level | |||
** Enemy Damage Groups | |||
** Damage reduction | |||
* Magic | |||
** Magic Containers vs Magic Level | |||
** Spell cost reduction | |||
* Attack | |||
** Enemy life | |||
** Attack Level and corresponding damage | |||
==Enemy Data Table Prototype== | ==Enemy Data Table Prototype== | ||
Revision as of 18:04, August 14, 2013
Adventure of Link Leveling system outline
- Overview
- Experience
- Earning Experience
- "Buying" upgrades
- 16 is the magic number
- Life
- Heart Containers vs Life Level
- Enemy Damage Groups
- Damage reduction
- Magic
- Magic Containers vs Magic Level
- Spell cost reduction
- Attack
- Enemy life
- Attack Level and corresponding damage
Enemy Data Table Prototype
Experience Points | 150 | ||||
Item Drop | Red Magic Jar or 200 exp Point Bag | ||||
Enemy Habitat | Caves and Deserts of Eastern Hyrule | ||||
Combat Data | •Only vulnerable when eye is open •Fireball only blockable with Reflect |
Experience Points | 50 | ||||
Item Drop | None | ||||
Enemy Habitat | Parapa Palace Midoro Palace Maze Island Palace Ocean Palace Hidden Palace | ||||
Combat Data | •Drains Magic Power on contact |