Super Smash Bros. Melee: Difference between revisions

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==Zelda Characters==
==Zelda Characters==


====Link====
====[[Link]]====
Link is based off of the Adult Link in [[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]. His special moves are the [[Spin Attack]], [[Bow]], [[Boomerang]] and [[Bombs]]. Link's recovery can be very predictable and his high falling speed and weight make him a good target for grab + combos, but the Spin Attack is a brilliant partial spike.


====Zelda====
====[[Zelda]]====
Zelda is based off of Adult Zelda in Ocarina of Time. Her special moves are [[Nayru's Love]], [[Farore's Wind]], [[Din's Fire]] and Transform (which is turning her into Sheik). Zelda's main problem is her movement - she has the worst dash speed out of all the characters - but her Lightning Kick is a great killer move and all her other main attacks are very powerful as well.


====Sheik====
====[[Sheik]]====
Sheik is based off of his character model in Ocarina of Time. His special moves are Needle Storm, Chain, Vanish and Transform (which is turning him into Zelda). Sheik's chain grab, excellent combos and brilliant finisher forward air make him one of the best characters to edgeguard with; however, his recovery is quite predictable/short and his wavedash is very short yet fast.


====Young Link====
====Young Link====
Young Link is the only character not fully based of his Ocarina of Time model, as his [[The Legend of Zelda: Majora's Mask|Majora's Mask]] model. His special moves are the same as Link's, but Young uses [[Fire Arrows]] instead of just regular arrows. Young has 3 projectile attacks which gives him a great advantage for combos and edgeguarding, but he does have problems KOing as none of his moves inflict that much damage.


==Zelda Stages==
==Zelda Stages==

Revision as of 17:33, November 16, 2011

Template:Game

Super Smash Bros. Melee is the second game in the Smash Bros. Series. It has 25 characters and many more stages than it's predecessor. The game introduces the idea of trophies into the series. Several series are represented in the game and The Legend of Zelda is one of them. There are four/five characters to represent the series along with two stages, many trophies and a few items.

Zelda Characters

Link

Link is based off of the Adult Link in Ocarina of Time. His special moves are the Spin Attack, Bow, Boomerang and Bombs. Link's recovery can be very predictable and his high falling speed and weight make him a good target for grab + combos, but the Spin Attack is a brilliant partial spike.

Zelda

Zelda is based off of Adult Zelda in Ocarina of Time. Her special moves are Nayru's Love, Farore's Wind, Din's Fire and Transform (which is turning her into Sheik). Zelda's main problem is her movement - she has the worst dash speed out of all the characters - but her Lightning Kick is a great killer move and all her other main attacks are very powerful as well.

Sheik

Sheik is based off of his character model in Ocarina of Time. His special moves are Needle Storm, Chain, Vanish and Transform (which is turning him into Zelda). Sheik's chain grab, excellent combos and brilliant finisher forward air make him one of the best characters to edgeguard with; however, his recovery is quite predictable/short and his wavedash is very short yet fast.

Young Link

Young Link is the only character not fully based of his Ocarina of Time model, as his Majora's Mask model. His special moves are the same as Link's, but Young uses Fire Arrows instead of just regular arrows. Young has 3 projectile attacks which gives him a great advantage for combos and edgeguarding, but he does have problems KOing as none of his moves inflict that much damage.

Zelda Stages

Temple

Great Bay

Majora's Mask

The Majora's Mask stage is one stage that can be fought on to win the Majora's Mask trophy. It is literally shaped like Majora's Mask and there are no real stage hazards other than falling of the sides as it rotates.

Zelda Items

Heart Container: Returning from the first game, this item revives 100% of a character's damage.

Bunny Hood: Once the item is picked up, the character's speed and jumping height are increased. It only lasts for around 12 seconds, but can be knocked off if the character is hit hard enough.

Zelda Trophies

Link (Normal)

Link (Smash: Green Tunic)

Link (Smash: Red Tunic)

Zelda (Normal)

Zelda (Smash: Pink Dress)

Zelda (Smash: Blue Dress)

Sheik (Normal)

Sheik (Smash: Blue Outfit)

Sheik (Smash: Grey Outfit)

Ganondorf (Normal)

Ganondorf (Smash: Brown Armour)

Ganondorf (Smash: Black Armour)

Young Link (Normal)

Young Link (Smash: Green Tunic)

Young Link (Smash: Blue Tunic)

Heart Container

Bunny Hood

Lon Lon Milk

Tingle

Moon

Turtle

Four Giants

Master Sword

Redead

Octorok

Goron

Marin

Majora's Mask

Ocarina of Time