Master Mode

From Zelda Dungeon Wiki
Revision as of 00:27, January 26, 2021 by Crateras (talk | contribs)
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Master Mode

Master Mode is the more challenging version of Breath of the Wild. It is included as a part of the Breath of the Wild Expansion Pass, and has many additional features which increase the difficulty.

Features

  • Most enemies are tiered up to the next level, i.e. Red Bokoblins in Regular Mode will be present as Blue Bokoblins in Master Mode.
  • A new tier of enemy is unlocked: Golden. These enemies act in a similar way to Silver enemies, but have an increased amount of health.
  • New Sky Platforms are in place, where enemies will attack from wooden platforms in the air.
  • Health of enemies will regenerate over time.
  • Guardians may delay their attacks, making it more difficult to parry.
  • Only one save and one autosave spot is available.
  • A new loading screen is put in place, featuring a dark orange and text reading "Master Mode".
  • A small Triforce is present at all times in the bottom left of the screen.
  • Additional pictures for the Hyrule Compendium are available for the new enemies; as most of these are Elite Enemy Pictures, those become available for purchase from Symin after Dark Beast Ganon is defeated.

Low-tier Enemy Locations for Master Mode

A map of Master Mode locations for low-tier enemies in order to complete the compendium; these monsters cannot be found elsewhere in Master Mode

See also