Mago: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
(game data added)
mNo edit summary
Line 1: Line 1:
{{Infobox|enemy
{{Infobox|enemy
| image = [[File:Mago-Art-AOL.png|150px]]
| image   = [[File:Mago-Art-AOL.png|150px]]
| caption - Mago artwork from ''The Adventure of Link''
| caption = Artwork of Mago from the [[Futabasha The Adventure of Link Strategy Guide|Futabasha Guide]]
| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| game     = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| location = [[Ocean Palace]]
| location = [[Ocean Palace]]
| weapon = [[Sword]]
| weapon   = [[Sword]]
| related = [[Wizard]]<br>[[Wizzrobe]]
| related = [[Wizard]]<br>[[Wizzrobe]]
}}
}}


'''Mago''' is an orange-cloaked magician with skull-like face found exclusively in ''[[Zelda II: The Adventure of Link]]'' and are guardians of the [[Ocean Palace]]. These spell-casters attack with fire spells and also quite adept at teleportation. Like [[Wizard]]s, they will disappear and reappear constantly to a different location in the room. However, unlike Wizzrobes, they can be defeated using [[Link]]'s sword.  
'''Mago''' is an orange-cloaked magician with skull-like face found exclusively in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' and are guardians of the [[Ocean Palace]]. These spell-casters attack with fire spells and also quite adept at teleportation. Like [[Wizard]]s, they will disappear and reappear constantly to a different location in the room. However, unlike Wizzrobes, they can be defeated using [[Link]]'s sword.  


While a Mago's fire is slow-moving and doesn't leave the ground, they are often encountered in groups or with other enemies, sometimes in tight quarters. They teleport away almost immediately after releasing their attack, so Link must anticipate where he thinks they will appear. While worth a substantial 200 experience points, Magos are often more easily avoided than confronted.
While a Mago's fire is slow-moving and doesn't leave the ground, they are often encountered in groups or with other enemies, sometimes in tight quarters. They teleport away almost immediately after releasing their attack, so Link must anticipate where he thinks they will appear. While worth a substantial 200 experience points, Magos are often more easily avoided than confronted.
Line 49: Line 49:
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Mago-Art-AOL.png|Mago Artwork from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.
File:Mago-Sprite-AOL.png|''Sprite of Mago''
File:Mago-Sprite-AOL.png|Mago Sprite from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''.
</gallery>
</gallery>



Revision as of 21:45, June 16, 2013

Mago
Mago-Art-AOL.png
Artwork of Mago from the Futabasha Guide

Games

Location

Effective
Weapons

Related

Mago is an orange-cloaked magician with skull-like face found exclusively in The Adventure of Link and are guardians of the Ocean Palace. These spell-casters attack with fire spells and also quite adept at teleportation. Like Wizards, they will disappear and reappear constantly to a different location in the room. However, unlike Wizzrobes, they can be defeated using Link's sword.

While a Mago's fire is slow-moving and doesn't leave the ground, they are often encountered in groups or with other enemies, sometimes in tight quarters. They teleport away almost immediately after releasing their attack, so Link must anticipate where he thinks they will appear. While worth a substantial 200 experience points, Magos are often more easily avoided than confronted.

Game Data

Mago-Sprite-AOL.png Mago
Habitat Ocean Palace
Experience 200
Magic Jar Drop None
Point Bag Drop None
Link's
Attack Level
Hits to Kill
1 16
2 11
3 8
4 6
5 4
6 3
7 2
8 2


Trivia

  • The word "Mago" is Portuguese and Spanish for "wizard".

Gallery

Template:MagicNavbox