1998: Difference between revisions

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*April 17th - [[Interview:Famitsu April 17th 1998|Famitsu]] interviewed [[Shigeru Miyamoto]] about ''Ocarina of Time''.
*April 17th - [[Interview:Famitsu April 17th 1998|Famitsu]] interviewed [[Shigeru Miyamoto]] about ''Ocarina of Time''.


*June - [[Nintendo Power June 1998|Nintendo Power]] interviewed Miyamoto about ''Ocarina of Time''.
*June - [[Interview:Nintendo Power June 1998|Nintendo Power]] interviewed Miyamoto about ''Ocarina of Time''.


*June 1st - Miyamoto told [[Interview:64 Dream June 1st 1998|64 Dream]] about ''Ocarina of Time'''s development and hinted at sequels.
*June 1st - Miyamoto told [[Interview:64 Dream June 1st 1998|64 Dream]] about ''Ocarina of Time'''s development and hinted at sequels.

Revision as of 18:48, April 14, 2013

1998 saw the release or occurrence of the following Legend of Zelda games, notable items, or events.

Highlights

Monthly

October

November

  • 18th - The Game Boy Color was released in North America.
  • 23rd - Ocarina of Time was released for the Nintendo 64 in North America.
  • 23rd - The Game Boy Color was released in PAL regions.
  • 27th - The Game Boy Color was released in Australia.

December

  • 11th - Ocarina of Time was released for the Nintendo 64 in Europe.
  • 12th - Link's Awakening DX was released for the Game Boy Color in Japan.
  • 18th - Ocarina of Time was released for the Nintendo 64 in Australia.

Interviews

  • June 1st - Miyamoto told 64 Dream about Ocarina of Time's development and hinted at sequels.
  • August 1st - Miyamoto described the creative process behind Ocarina of Time's graphics and sounds to Nintendo Online Magazine.
  • November 11th - VideoGames.com interviewed Miyamoto just before Ocarina of Time's release.