1998: Difference between revisions

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'''1998''' saw the release or occurrence of the following Legend of Zelda games, notable items, or events.
'''1998''' saw the release or occurrence of the following ''The Legend of Zelda'' games, notable items, or events.


==Highlights==
==Highlights==
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===December===
===December===
*1st - ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]] DX'' was released for the Game Boy Color in North America.
*1st - ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'' was released for the Game Boy Color in North America.


*11th - ''Ocarina of Time'' was released for the Nintendo 64 in Europe.
*11th - ''Ocarina of Time'' was released for the Nintendo 64 in Europe.
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==Interviews==
==Interviews==
*[Unknown] - [[Interview:ANTAGONIST Games Network 1998|ANTAGONIST Games Network]] hosted a chat Q&A session with [[Dan Owsen]].
*[Unknown] - [[Interview:ANTAGONIST Games Network 1998|ANTAGONIST Games Network]] hosted a chat Q&A session with [[Dan Owsen]].
*[[Interview:Nintendo Power January 1998]]


*April 17th - [[Interview:Famitsu April 17th 1998|Famitsu]] interviewed [[Shigeru Miyamoto]] about ''Ocarina of Time''.
*April 17th - [[Interview:Famitsu April 17th 1998|Famitsu]] interviewed [[Shigeru Miyamoto]] about ''Ocarina of Time''.
*[[Interview:The 64 Dream April 22nd 1998]]
*[[Interview:Nintendojo April 24th 1998]]
*[[Interview:Press Q&A May 26th 1998]]


*June - [[Interview:Nintendo Power June 1998|Nintendo Power]] interviewed Miyamoto about ''Ocarina of Time''.
*June - [[Interview:Nintendo Power June 1998|Nintendo Power]] interviewed Miyamoto about ''Ocarina of Time''.
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*August 1st - Miyamoto described the creative process behind ''Ocarina of Time'''s graphics and sounds to [[Interview:Nintendo Online Magazine August 1st 1998|Nintendo Online Magazine]].
*August 1st - Miyamoto described the creative process behind ''Ocarina of Time'''s graphics and sounds to [[Interview:Nintendo Online Magazine August 1st 1998|Nintendo Online Magazine]].
*[[Interview:Nintendo Power August 1st 1998]]


*November 11th - [[Interview:VideoGames.com November 11th 1998|VideoGames.com]] interviewed Miyamoto just before ''Ocarina of Time'''s release.
*November 11th - [[Interview:VideoGames.com November 11th 1998|VideoGames.com]] interviewed Miyamoto just before ''Ocarina of Time'''s release.
*[[Interview:Nintendo Power November 13th 1998]]
*[[Interview:IGN November 17th 1998]]
*[[Interview:GIA November 25th 1998]]
*[[Interview:Zelda 64 December 1998]]


{{Years}}
{{Years}}

Latest revision as of 04:20, October 24, 2023

1998 saw the release or occurrence of the following The Legend of Zelda games, notable items, or events.

Highlights

Monthly

October

November

  • 18th - The Game Boy Color was released in North America.
  • 23rd - Ocarina of Time was released for the Nintendo 64 in North America.
  • 23rd - The Game Boy Color was released in PAL regions.
  • 27th - The Game Boy Color was released in Australia.

December

  • 11th - Ocarina of Time was released for the Nintendo 64 in Europe.
  • 12th - Link's Awakening DX was released for the Game Boy Color in Japan.
  • 18th - Ocarina of Time was released for the Nintendo 64 in Australia.

Interviews

  • June 1st - Miyamoto told 64 Dream about Ocarina of Time's development and hinted at sequels.
  • August 1st - Miyamoto described the creative process behind Ocarina of Time's graphics and sounds to Nintendo Online Magazine.
  • November 11th - VideoGames.com interviewed Miyamoto just before Ocarina of Time's release.