Flame Guard: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
mNo edit summary
No edit summary
Line 3: Line 3:
| image = [[File:BotW_Flame_Guard_Icon.png|100x115px]]
| image = [[File:BotW_Flame_Guard_Icon.png|100x115px]]
| caption =  
| caption =  
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| item = [[Flamebreaker Set]]<br/>[[Fireproof Elixir]]
| item = [[Goron Tunic]]<br/>[[Flamebreaker Set]]<br/>[[Fireproof Elixir]]
| effect = Prevent Link catching aflame
| effect = Prevent Link catching aflame
| related =  
| related =  
}}
}}
'''Flame Guard''' is a protective effect in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', used in areas where Link will literally catch fire without protection.
'''Flame Guard''' is a protective effect in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' and ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', used in volcanic areas where Link will literally catch fire without protection.
 
==''Ocarina of Time''==
The [[Goron Tunic]] is required in [[Death Mountain Crater]] and much of the [[Fire Temple (Ocarina of Time)|Fire Temple]] for Link to exist indefinitely without catching fire and dying. Without it, he can only remain in these areas for eight seconds full heart until he dies. This does not remove actual health and resets when he exits and reenters the volcanic area; but also does not increase upon picking up [[Recovery Heart]]s unless, again, he exits and reenters the area.


==''Breath of the Wild''==
==''Breath of the Wild''==

Revision as of 00:53, January 30, 2021

This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Flame Guard
BotW Flame Guard Icon.png

Games

Items

Effect

Prevent Link catching aflame

Flame Guard is a protective effect in Ocarina of Time and Breath of the Wild, used in volcanic areas where Link will literally catch fire without protection.

Ocarina of Time

The Goron Tunic is required in Death Mountain Crater and much of the Fire Temple for Link to exist indefinitely without catching fire and dying. Without it, he can only remain in these areas for eight seconds full heart until he dies. This does not remove actual health and resets when he exits and reenters the volcanic area; but also does not increase upon picking up Recovery Hearts unless, again, he exits and reenters the area.

Breath of the Wild

Flame Guard is virtually essential in much of Eldin, along with floors 7-11 of the Final Trials in the Trial of the Sword.

Armor

The only armor with Flame Guard is the Flamebreaker Set:

Meals & Elixirs

Only one Elixir provides Flame Guard, and no meals.