Hiroshi Umemiya: Difference between revisions

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{{Infobox|person
{{Infobox|person
| image =  
| image = [[file:M no image available.png]]
| game = Various Games
| game = Various Games
| dept =  
| dept =  
| born =  
| born =  
| position = Programmer
| position = Programmer
| name          = Hiroshi Umemiya<br>梅宮 浩<br>うめみや ひろし
}}
}}


'''Hiroshi Umemiya''' is a game developer who has worked for [[Nintendo]] since the 90s. He first worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' as an enemy programmer and has worked on every major console Zelda title since then.
'''Hiroshi Umemiya''' is a programmer at [[SRD]]. He first worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' as an enemy programmer and has worked on every major console Zelda title since then.


{| class="wikitable" style="text-align:left;"
{| class="wikitable" style="text-align:left;"
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|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
|Programming Lead
|Programming Lead
|-
|2013
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''
|Programming Support
|-
|-
|2015
|2015
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|}
|}


{{Cat|Game Staff}}
{{Cat|Game Staff|Umemiya, Hiroshi}}
{{Cat|Programmers|Umemiya, Hiroshi}}
{{Cat|SRD Staff|Umemiya, Hiroshi}}

Latest revision as of 18:21, November 10, 2022

Hiroshi Umemiya
梅宮 浩
うめみや ひろし
M no image available.png

Games

Various Games

Position

Programmer

Hiroshi Umemiya is a programmer at SRD. He first worked on Ocarina of Time as an enemy programmer and has worked on every major console Zelda title since then.

Release Game Credit(s)
1998 Ocarina of Time Enemy Programmer
2000 Majora's Mask Enemy Programmer
2002 Ocarina of Time Master Quest Enemy Programmer
2002 The Wind Waker Player Programming
2006 Twilight Princess Player Programming
2011 Ocarina of Time 3D Enemy Programmer
2011 Skyward Sword Programming Lead
2013 The Wind Waker HD Programming Support
2015 Majora's Mask 3D Enemy Programmer
2017 Breath of the Wild Programming Lead