Hiroshi Umemiya

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Hiroshi Umemiya


Various Games



Hiroshi Umemiya is a game developer who has worked for Nintendo since the 90s. He first worked on Ocarina of Time as an enemy programmer and has worked on every major console Zelda title since then.

Release Game Credit(s)
1998 Ocarina of Time Enemy Programmer
2000 Majora's Mask Enemy Programmer
2002 Ocarina of Time Master Quest Enemy Programmer
2002 The Wind Waker Player Programming
2006 Twilight Princess Player Programming
2011 Ocarina of Time 3D Enemy Programmer
2011 Skyward Sword Programming Lead
2015 Majora's Mask 3D Enemy Programmer
2017 Breath of the Wild Programming Lead