Glitch: Difference between revisions

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File:Storage_ww.jpg|Link performing the Super Swim glitch
File:Storage_ww.jpg|Link performing the Super Swim glitch
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Revision as of 02:48, August 1, 2020

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A Glitch is a mistake in a game's coding. Zelda games can be filled with glitches that some players learn how to exploit to make the games easier to complete. Some of the notable glitches are the wall-clipping in A Link to the Past, the Ocarina items in Ocarina of Time, and the storage glitch in The Wind Waker.

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