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  • | previous = [[Nintendo Entertainment System]] | next = [[Nintendo 64]]
    1 KB (210 words) - 11:25, April 8, 2022
  • #REDIRECT [[Nintendo DS#Nintendo DSi XL]]
    41 bytes (6 words) - 23:37, September 8, 2012
  • |name = Nintendo Dream The Minish Cap Strategy Guide |image = [[File:Nintendo-Dream-The-Minish-Cap.jpg|350px]]
    1 KB (117 words) - 07:02, March 5, 2022
  • | name = ''Nintendo World Championships: NES Edition'' | release [[Nintendo Switch]] = {{Region|ww|y=2024|m=7|d=18}}
    3 KB (460 words) - 12:01, May 16, 2024
  • |image = [[File:Nintendo_Power_Lunch_Box_and_Thermos_Kit1.jpg|250px]] |publisher = Nintendo of America
    1 KB (192 words) - 05:07, March 4, 2020
  • #REDIRECT [[Nintendo Entertainment System#Nintendo Famicom]]
    60 bytes (6 words) - 22:45, November 20, 2012
  • |name = Nintendo Family Computer 6 Encyclopedia
    1 KB (150 words) - 01:43, May 22, 2022
  • |publisher = [[Nintendo]] ...to pick up Zelda entry codes for these scrolls. They then had to go to the Nintendo Connection Tour website and enter the code to be eligible to win.
    1 KB (207 words) - 20:55, November 26, 2022
  • 30 bytes (4 words) - 20:58, October 6, 2012
  • | logo = [[File:Nintendo-switch.jpg]] ...t uses a new shape of cartridge different to the [[Nintendo 3DS|3DS]] or [[Nintendo DS|DS]].
    8 KB (1,307 words) - 18:33, February 2, 2024
  • | name = Nintendo Power: September/October 1989 | image = [[File:Nintendo-Power-Volume-008-Page-000.jpg|300px]]
    6 KB (964 words) - 13:15, May 17, 2023
  • | logo = [[File:Nintendo GameCube Logo.png|400px]] ...gaming console made by [[Nintendo]] to be released internationally. The [[Nintendo 64]] started a revolution of 3D gaming, which the GameCube improved upon
    3 KB (451 words) - 10:54, April 8, 2022
  • 22 bytes (3 words) - 20:21, October 4, 2012
  • |name = Nintendo Dream Twilight Princess Strategy Guide |image = [[File:Twilight-Princess-Nintendo-Dream.jpg|350px]]
    1 KB (130 words) - 18:40, March 6, 2022
  • |image = [[File:The-Wind-Waker-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1 KB (142 words) - 18:20, February 5, 2015
  • |developer = [[Nintendo of America]] ...ncluded a copy of Link's Awakening. The packaging was then resealed with a Nintendo seal sticker.
    901 bytes (125 words) - 20:07, February 1, 2015
  • |name = Nintendo Dream Majora's Mask 3D Strategy Guide |image = [[File:Majoras-Mask-3D-Nintendo-Dream-April-2015.jpg|400px]]
    1 KB (137 words) - 21:05, May 23, 2022
  • |image = [[File:A-Link-To-The-Past-Four-Swords-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]
    1 KB (206 words) - 18:34, February 5, 2015
  • | image = [[File:Nintendopower.png|250px]] | caption = ''Nintendo Power'' #267 (May 2011) main cover, featuring ''[[The Legend of Zelda: Oc
    3 KB (389 words) - 12:31, October 2, 2022
  • '''Shigeki Yoshida''' is a game developer who has worked for [[Nintendo]] since the 90s. He first worked on ''[[The Legend of Zelda: Ocarina of T
    1 KB (206 words) - 14:59, June 15, 2023

Page text matches

  • '''Daisuke Kageyama''' is an artist who has worked for [[Nintendo]] since the late 1990's. His first game he worked on was ''[[The Legend o {{Cat|Nintendo Staff|Kageyama, Daisuke}}
    1 KB (204 words) - 01:01, April 5, 2022
  • '''Hiroya Kobayashi''' is a game animator who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',
    508 bytes (73 words) - 17:08, February 12, 2022
  • | author = [[Nintendo]] | artist = Nintendo
    8 KB (1,179 words) - 02:21, July 30, 2023
  • |developer = [[Nintendo]] |publisher = [[Nintendo]]
    1 KB (152 words) - 00:33, August 22, 2021
  • ...er Quest|Ocarina of Time: Master Quest]]''. While he originally worked for Nintendo of America as a translator, this eventually led him to become a game deve
    1 KB (210 words) - 14:07, March 12, 2024
  • |position = former President and CEO of Nintendo Co. Ltd. ...], the [[Nintendo 3DS|3DS]], the [[Nintendo GameCube|GameCube]], and the [[Nintendo Wii U|Wii U]].
    4 KB (600 words) - 00:05, February 11, 2023
  • '''Ryosuke Yamada''' is a sound tester who has worked for [[Nintendo]] since the early 2000's. He worked on ''[[The Legend of Zelda: Twilight
    749 bytes (113 words) - 19:38, November 21, 2022
  • '''Javier Ignacio León López''' has worked for [[Nintendo of Europe]] as part of the quality assurance team.
    462 bytes (69 words) - 15:54, October 24, 2022
  • ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    2 KB (276 words) - 12:40, May 7, 2023
  • ...for [[Nintendo Power]] magazine and also an author on a number of official Nintendo publications, books, and marketing materials. His only work in the Zelda {{Cat|Nintendo of America Staff|Leung, Jason}}
    974 bytes (146 words) - 20:44, November 3, 2022
  • '''Kindra Timmerwilke''' is a Localization Writer for [[Nintendo]] where she has worked since July 2008.
    815 bytes (125 words) - 21:05, March 27, 2023
  • * Officially licensed by [[Nintendo]].
    1 KB (159 words) - 01:27, December 30, 2023
  • File:Pompie and Vera.png|Pompie and Vera [[Nintendo Gallery Guide|Figurine]]
    3 KB (516 words) - 12:30, October 2, 2023
  • '''Kay Hermann''' is a translator who works for [[Nintendo of Europe]]. He worked on ''[[The Legend of Zelda: Phantom Hourglass|Phan
    517 bytes (69 words) - 01:07, May 17, 2020
  • ====Nintendo 64 Staff Credits====
    7 KB (889 words) - 14:14, April 1, 2023
  • | publisher = [[Nintendo Power]] ...of 1998. The soundtrack was released by [[Nintendo of America]] through [[Nintendo Power]] magazine. There are only 35 tracks on this album, which is signif
    4 KB (493 words) - 14:34, April 12, 2023
  • #REDIRECT [[Super Smash Bros. for Nintendo 3DS and Wii U]]
    58 bytes (10 words) - 21:40, May 15, 2019
  • '''Kimihiro Ozaki''' is a designer and animator who worked for [[Nintendo]] during the 2000's. He first worked on ''[[The Legend of Zelda: The Wind
    867 bytes (136 words) - 22:46, January 26, 2020
  • '''Miguel Rodríguez Ramos''' is a translator who works for [[Nintendo of Europe]].
    753 bytes (112 words) - 18:43, April 17, 2022
  • '''Yoji Okudera''' is a programmer who works for [[Nintendo]].
    593 bytes (91 words) - 17:51, January 25, 2024
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