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- | previous = [[Nintendo Entertainment System]] | next = [[Nintendo 64]]1 KB (210 words) - 11:25, April 8, 2022
- #REDIRECT [[Nintendo DS#Nintendo DSi XL]]41 bytes (6 words) - 23:37, September 8, 2012
- |name = Nintendo Dream The Minish Cap Strategy Guide |image = [[File:Nintendo-Dream-The-Minish-Cap.jpg|350px]]1 KB (117 words) - 07:02, March 5, 2022
- | name = ''Nintendo World Championships: NES Edition'' | release [[Nintendo Switch]] = {{Region|ww|y=2024|m=7|d=18}}3 KB (460 words) - 12:01, May 16, 2024
- |image = [[File:Nintendo_Power_Lunch_Box_and_Thermos_Kit1.jpg|250px]] |publisher = Nintendo of America1 KB (192 words) - 05:07, March 4, 2020
- #REDIRECT [[Nintendo Entertainment System#Nintendo Famicom]]60 bytes (6 words) - 22:45, November 20, 2012
- |name = Nintendo Family Computer 6 Encyclopedia1 KB (150 words) - 01:43, May 22, 2022
- |publisher = [[Nintendo]] ...to pick up Zelda entry codes for these scrolls. They then had to go to the Nintendo Connection Tour website and enter the code to be eligible to win.1 KB (207 words) - 20:55, November 26, 2022
- 30 bytes (4 words) - 20:58, October 6, 2012
- | logo = [[File:Nintendo-switch.jpg]] ...t uses a new shape of cartridge different to the [[Nintendo 3DS|3DS]] or [[Nintendo DS|DS]].8 KB (1,307 words) - 18:33, February 2, 2024
- | name = Nintendo Power: September/October 1989 | image = [[File:Nintendo-Power-Volume-008-Page-000.jpg|300px]]6 KB (964 words) - 13:15, May 17, 2023
- | logo = [[File:Nintendo GameCube Logo.png|400px]] ...gaming console made by [[Nintendo]] to be released internationally. The [[Nintendo 64]] started a revolution of 3D gaming, which the GameCube improved upon3 KB (451 words) - 10:54, April 8, 2022
- 22 bytes (3 words) - 20:21, October 4, 2012
- |name = Nintendo Dream Twilight Princess Strategy Guide |image = [[File:Twilight-Princess-Nintendo-Dream.jpg|350px]]1 KB (130 words) - 18:40, March 6, 2022
- |image = [[File:The-Wind-Waker-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]1 KB (142 words) - 18:20, February 5, 2015
- |developer = [[Nintendo of America]] ...ncluded a copy of Link's Awakening. The packaging was then resealed with a Nintendo seal sticker.901 bytes (125 words) - 20:07, February 1, 2015
- |name = Nintendo Dream Majora's Mask 3D Strategy Guide |image = [[File:Majoras-Mask-3D-Nintendo-Dream-April-2015.jpg|400px]]1 KB (137 words) - 21:05, May 23, 2022
- |image = [[File:A-Link-To-The-Past-Four-Swords-Nintendo-Power.jpg|250px]] |publisher = [[Nintendo Power]]1 KB (206 words) - 18:34, February 5, 2015
- | image = [[File:Nintendopower.png|250px]] | caption = ''Nintendo Power'' #267 (May 2011) main cover, featuring ''[[The Legend of Zelda: Oc3 KB (389 words) - 12:31, October 2, 2022
- '''Shigeki Yoshida''' is a game developer who has worked for [[Nintendo]] since the 90s. He first worked on ''[[The Legend of Zelda: Ocarina of T1 KB (206 words) - 14:59, June 15, 2023
Page text matches
- '''Daisuke Kageyama''' is an artist who has worked for [[Nintendo]] since the late 1990's. His first game he worked on was ''[[The Legend o {{Cat|Nintendo Staff|Kageyama, Daisuke}}1 KB (204 words) - 01:01, April 5, 2022
- '''Hiroya Kobayashi''' is a game animator who has done some work for [[Nintendo]]. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'',508 bytes (73 words) - 17:08, February 12, 2022
- | author = [[Nintendo]] | artist = Nintendo8 KB (1,179 words) - 02:21, July 30, 2023
- |developer = [[Nintendo]] |publisher = [[Nintendo]]1 KB (152 words) - 00:33, August 22, 2021
- ...er Quest|Ocarina of Time: Master Quest]]''. While he originally worked for Nintendo of America as a translator, this eventually led him to become a game deve1 KB (210 words) - 14:07, March 12, 2024
- |position = former President and CEO of Nintendo Co. Ltd. ...], the [[Nintendo 3DS|3DS]], the [[Nintendo GameCube|GameCube]], and the [[Nintendo Wii U|Wii U]].4 KB (600 words) - 00:05, February 11, 2023
- '''Ryosuke Yamada''' is a sound tester who has worked for [[Nintendo]] since the early 2000's. He worked on ''[[The Legend of Zelda: Twilight749 bytes (113 words) - 19:38, November 21, 2022
- '''Javier Ignacio León López''' has worked for [[Nintendo of Europe]] as part of the quality assurance team.462 bytes (69 words) - 15:54, October 24, 2022
- ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''2 KB (276 words) - 12:40, May 7, 2023
- ...for [[Nintendo Power]] magazine and also an author on a number of official Nintendo publications, books, and marketing materials. His only work in the Zelda {{Cat|Nintendo of America Staff|Leung, Jason}}974 bytes (146 words) - 20:44, November 3, 2022
- '''Kindra Timmerwilke''' is a Localization Writer for [[Nintendo]] where she has worked since July 2008.815 bytes (125 words) - 21:05, March 27, 2023
- * Officially licensed by [[Nintendo]].1 KB (159 words) - 01:27, December 30, 2023
- File:Pompie and Vera.png|Pompie and Vera [[Nintendo Gallery Guide|Figurine]]3 KB (516 words) - 12:30, October 2, 2023
- '''Kay Hermann''' is a translator who works for [[Nintendo of Europe]]. He worked on ''[[The Legend of Zelda: Phantom Hourglass|Phan517 bytes (69 words) - 01:07, May 17, 2020
- ====Nintendo 64 Staff Credits====7 KB (889 words) - 14:14, April 1, 2023
- | publisher = [[Nintendo Power]] ...of 1998. The soundtrack was released by [[Nintendo of America]] through [[Nintendo Power]] magazine. There are only 35 tracks on this album, which is signif4 KB (493 words) - 14:34, April 12, 2023
- #REDIRECT [[Super Smash Bros. for Nintendo 3DS and Wii U]]58 bytes (10 words) - 21:40, May 15, 2019
- '''Kimihiro Ozaki''' is a designer and animator who worked for [[Nintendo]] during the 2000's. He first worked on ''[[The Legend of Zelda: The Wind867 bytes (136 words) - 22:46, January 26, 2020
- '''Miguel Rodríguez Ramos''' is a translator who works for [[Nintendo of Europe]].753 bytes (112 words) - 18:43, April 17, 2022
- '''Yoji Okudera''' is a programmer who works for [[Nintendo]].593 bytes (91 words) - 17:51, January 25, 2024