Chamber Dungeon: Difference between revisions
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==Gallery== | ==Gallery== | ||
<gallery widths=160 heights=90> | |||
File:la19-36.jpg|Room from [[Bottle Grotto]] in a Chamber Dungeon | |||
File:la19-37.jpg|Fighting [[Moldorm]] in a Chamber Dungeon | |||
</gallery> | |||
{{cat|Link's Awakening Chamber Dungeons| *}} | {{cat|Link's Awakening Chamber Dungeons| *}} |
Revision as of 17:52, February 10, 2023
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The Chamber Dungeon is a customizable dungeon that appears in the Nintendo Switch remake of Link's Awakening. As Link completes dungeons, he will unlock chambers, which are replicas of rooms completed in prior dungeons. If Link visits Dampé's Shack in west Tal Tal Heights, he can use these chambers to complete certain challenges presented by Dampé. The chambers must be arranged to fit a given shape, and must fit certain pre-requisites:
- The dungeon must have an entrance room;
- The dungeon must have a Nightmare's Lair;
- All rooms in the dungeon must connect;
- There must be sufficient keys for all locked doors and / or blocks.
Completing Dampé's various challenges will see Link receive different rewards, including, but not limited to Rupees, and in one case, a Fairy Bottle.
If a Legend of Zelda amiibo is used while creating a Chamber Dungeon, certain Plus Effects can be endowed to the dungeon. If the Link - Link's Awakening amiibo is used, Shadow Link will appear in the dungeon and chase Link through various rooms. Defeating them rewards Link with additional rupees.
Gallery
Room from Bottle Grotto in a Chamber Dungeon
Fighting Moldorm in a Chamber Dungeon