Warp: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
12 bytes removed ,  January 6, 2015
m
Text replacement - "the player" to "Link"
No edit summary
m (Text replacement - "the player" to "Link")
Line 1: Line 1:
{{stub}}
{{stub}}


'''Warping''' is a game mechanic that has appeared in almost every game in many varieties. The function allows near-instantaneous travel between two distant points on the overworld. Some games only allow warping between two pre-determined points, while others only specify the destinations and allow the player to warp to one of them at any time.
'''Warping''' is a game mechanic that has appeared in almost every game in many varieties. The function allows near-instantaneous travel between two distant points on the overworld. Some games only allow warping between two pre-determined points, while others only specify the destinations and allow Link to warp to one of them at any time.


==The Legend of Zelda==
==The Legend of Zelda==
Line 17: Line 17:


==Ocarina of Time==
==Ocarina of Time==
The Ocarina returns as the instrument of warping in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', but requires the player to perform a specific song for each destination.
The Ocarina returns as the instrument of warping in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', but requires Link to perform a specific song for each destination.


==Majora's Mask==
==Majora's Mask==

Navigation menu