Yoshiyuki Oyama: Difference between revisions

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(Created page with "{{Infobox|person | image = | game = | dept = | born = | position = Designer }} '''Yoshiyuki Oyama''', is a game designer has who worked for Nintendo since the lat...")
 
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{{Infobox|person
{{Infobox|person
| image =  
| image = [[File:Yoshiyuki-Oyama.png]]
| game =  
| game = Various Titles
| dept =  
| dept =  
| born =  
| born =  
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|2002
|2002
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
|Character Designer
|Character Design
|-
|-
|2004
|2004
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|2013
|2013
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''
|Designer Support
|Design Support
|-
|-
|2017
|2017

Latest revision as of 17:49, November 9, 2022

Yoshiyuki Oyama
Yoshiyuki-Oyama.png

Games

Various Titles

Position

Designer

Yoshiyuki Oyama, is a game designer has who worked for Nintendo since the late 1990's. He first joined the team on Majora's Mask, where he is credited as a Character Designer. He was one of the very few team members that worked on Majora's Mask without previously working on Ocarina of Time. He would go on to be a prominent member of the Zelda development team, working on a number of titles over the next two decades.

Release Game Credit(s)
2000 Majora's Mask Character Design
2002 The Wind Waker Character Design
2004 Navi Trackers Character Design
2006 Twilight Princess Enemy Design Lead
2011 Skyward Sword Design Lead / Object Design
2013 The Wind Waker HD Design Support
2017 Breath of the Wild Senior Lead Artist: Character / Item
2017 Breath of the Wild Expansion Pass Lead Artist: Character
2018 Hyrule Warriors: Definitive Edition Special Thanks