Wind Ruins: Difference between revisions

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{{Infobox|location
{{Infobox|location
|name = Wind Ruins
|name = Wind Ruins
|image = [[File:Wind Ruins.png]] <br> ''The entrance to [[Fortress of Winds]], located at the end of the Ruins.
|image = [[File:Wind Ruins.png]] <br/> ''The entrance to [[Fortress of Winds]], located at the end of the Ruins.
|game = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''
|game = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''
|race =
|race =
|item =
|item =
|related = [[Castor Wilds]] <br> [[Fortress of Winds]]
|related = [[Castor Wilds]] <br/> [[Fortress of Winds]]
}}
}}
The '''Wind Ruins''' is a location in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. Situated just south of the [[Castor Wilds]], the Ruins feature many of the same enemies; [[Rope]] as well as [[Armos]] populate the area most densely. The Ruins also play host to the third dungeon in the game, [[Fortress of Winds]], which is where that [[Link]] goes to in search for the third element.
The '''Wind Ruins''' is a location in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. Situated just south of the [[Castor Wilds]], the Ruins feature many of the same enemies; [[Rope]] as well as [[Armos]] populate the area most densely. The Ruins also play host to the third dungeon in the game, [[Fortress of Winds]], which is where that [[Link]] goes to in search for the third element.

Revision as of 19:17, February 8, 2015

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Wind Ruins
Wind Ruins.png
The entrance to Fortress of Winds, located at the end of the Ruins.

Games

Related

The Wind Ruins is a location in The Minish Cap. Situated just south of the Castor Wilds, the Ruins feature many of the same enemies; Rope as well as Armos populate the area most densely. The Ruins also play host to the third dungeon in the game, Fortress of Winds, which is where that Link goes to in search for the third element.