Town of Ruto: Difference between revisions

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The '''Town of Ruto''' is one of the eight towns location in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It is located in [[Western Hyrule]] in a mountain valley northwest of the [[North Palace]]. After retrieving the stolen [[Trophy]], [[Link]] gains access to the [[Wise Men|Wise Man]] who gives him the [[Jump Spell]]
The '''Town of Ruto''' is one of the eight towns location in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. It is located in [[Western Hyrule]] in a mountain valley northwest of the [[North Palace]]. After retrieving the stolen [[Trophy]], [[Link]] gains access to the [[Wise Men|Wise Man]] who gives him the [[Jump Spell]]. Link is also relayed clues regarding the location of the first [[Magic Container]]{{Ref|AoL|21}} and the [[Hammer]]{{Ref|AoL|19}}. 


==Notable Inhabitants==
==Notable Inhabitants==
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===Jump Spell===
===Jump Spell===
{{Main|Jump Spell}}
{{Main|Jump Spell}}
Unlike the [[Shield Spell]], Link must complete a task before being able to see the Wise Man. The woman in front of the Wise Man's house indicates that a [[Goriya]] has stolen the town's [[Trophy]] and taken it to a cave in the [[Tantari Desert]], east of Ruto. Upon slaying the thief and returning with the artifact, Link is allowed to learn the spell.
Unlike the [[Shield Spell]], Link must complete a task before being able to see the Wise Man. The [[Wise Man's Niece|Niece of the Wise Man]] in front of the Wise Man's house indicates that a [[Goriya]] has stolen the town's [[Trophy]] and taken it to a cave in the [[Tantari Desert]], east of Ruto{{Ref|AoL|15}}. Upon slaying the thief and returning with the artifact, Link is allowed to learn the spell{{Ref|AoL|16}}.


==Hints==
==Hints==
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File:Ruto_Hint_4.png|FIND MAGIC IN A CAVE SOUTH OF THE CASTLE.
File:Ruto_Hint_4.png|FIND MAGIC IN A CAVE SOUTH OF THE CASTLE.
File:Error_Palace_Clue.png|SOUTH OF KINGS TOMB IN MIDO IS A TUNNEL.
File:Error_Palace_Clue.png|SOUTH OF KINGS TOMB IN MIDO IS A TUNNEL.
</gallery>


{{References}}


{{Cat|The Adventure of Link Locations}}
{{Cat|The Adventure of Link Locations}}

Revision as of 22:22, June 1, 2013

The Town of Ruto is one of the eight towns location in The Adventure of Link. It is located in Western Hyrule in a mountain valley northwest of the North Palace. After retrieving the stolen Trophy, Link gains access to the Wise Man who gives him the Jump Spell. Link is also relayed clues regarding the location of the first Magic Container[1] and the Hammer[2].

Notable Inhabitants

Obtainable Items

Jump Spell

Main article: Jump Spell

Unlike the Shield Spell, Link must complete a task before being able to see the Wise Man. The Niece of the Wise Man in front of the Wise Man's house indicates that a Goriya has stolen the town's Trophy and taken it to a cave in the Tantari Desert, east of Ruto[3]. Upon slaying the thief and returning with the artifact, Link is allowed to learn the spell[4].

Hints

References

  1. "FIND MAGIC IN A CAVE SOUTH OF THE CASTLE.", The Adventure of Link.
  2. "HAMMER... SPECTACLE ROCK... DEATH MTN.", The Adventure of Link.
  3. "GORIYA OF TANTARI STOLE OUR TROPHY.", The Adventure of Link.
  4. "YOU SAVED THE TROPHY COME SEE MY UNCLE.", The Adventure of Link.