Hiroshi Umemiya
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Hiroshi Umemiya
Games | Various Games | |
Position | Programmer |
Hiroshi Umemiya is a game developer who has worked for Nintendo since the 90s. He first worked on Ocarina of Time as an enemy programmer and has worked on every major console Zelda title since then.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Enemy Programmer |
2000 | Majora's Mask | Enemy Programmer |
2002 | Ocarina of Time Master Quest | Enemy Programmer |
2002 | The Wind Waker | Player Programming |
2006 | Twilight Princess | Player Programming |
2011 | Ocarina of Time 3D | Enemy Programmer |
2011 | Skyward Sword | Programming Lead |
2015 | Majora's Mask 3D | Enemy Programmer |
2017 | Breath of the Wild | Programming Lead |