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  • '''Yoshitaka Nishikawa''' was an employee of [[Nintendo]] from the late 90's until the early 2000's. He first worked on ''[[BS Th
    871 bytes (144 words) - 22:46, January 7, 2020
  • ...c Hammer to destroy it, a Potion Bottle may appear.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...n will oftentimes appear by hammering a frozen enemy.|''A Link to the Past Nintendo Player's Guide'', p150 (captions)}}
    7 KB (1,120 words) - 17:54, February 3, 2024
  • ...o''' is a game designer for [[Monolith Soft]] who has done some work for [[Nintendo]]. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Swor
    816 bytes (135 words) - 17:38, March 29, 2023
  • ...d of Zelda]]'' was released in the year 1986 in Japan and 30 years later [[Nintendo]] had a celebration of the series with various events, releases of differ A logo for the celebration was first revealed at a [[Nintendo Direct]] event on September 1st, 2016.
    831 bytes (128 words) - 15:46, October 3, 2023
  • '''Flame Fountain'''{{Ref|pg. 101|'''Flame Fountain'''|''[[Link's Awakening Nintendo Player's Guide]]''}} is a trap from ''[[The Legend of Zelda: Link's Awake ...es and reach the safety of the side tunnel on the left.|''Link's Awakening Nintendo Player's Guide''}} He must hold the [[shield]] as he walks up until he ge
    2 KB (307 words) - 17:04, April 14, 2024
  • ...t makes it look like a sword and one that makes it look like a shield.|''[[Nintendo Power Oracle of Seasons and Oracle of Ages Strategy Guide]]''}} In its sh
    5 KB (824 words) - 15:50, April 13, 2024
  • ...The only way to prevent this from occurring is to rub the screen on the [[Nintendo DS]] rapidly. ...rom ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]''
    9 KB (1,519 words) - 19:20, March 1, 2024
  • ...a product tester for [[Nintendo]]. She has worked on dozens of games from Nintendo, including ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]
    751 bytes (111 words) - 19:10, May 13, 2020
  • '''Naruhisa Kawano''' is an artist who works for [[Nintendo]].
    383 bytes (56 words) - 00:13, October 26, 2022
  • ...since the 1990's. He first worked on ''Super Mario World'' for the [[Super Nintendo Entertainment System]] before then working on ''[[The Legend of Zelda: A
    1 KB (207 words) - 07:45, December 13, 2019
  • '''Robert Crombie''' is an employee of [[Nintendo of America]]. He worked with the Zelda series as a play-tester, being cre
    1 KB (179 words) - 23:29, January 15, 2020
  • '''Matthew Mawer''' is a localization manager for [[Nintendo of Europe]].
    612 bytes (87 words) - 21:00, February 21, 2022
  • * Officially licensed by [[Nintendo]].
    955 bytes (122 words) - 18:09, January 3, 2024
  • ...ages in them saw nothing but their own reflections.|''[[A Link to the Past Nintendo Player's Guide]]''}} ...ture and listened intently as he told their fortunes.|''A Link to the Past Nintendo Player's Guide''}}
    4 KB (644 words) - 20:04, May 8, 2024
  • File:Ironknuckle-Art2-AOL.png|Artwork (Nintendo Power) from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
    12 KB (1,680 words) - 19:13, March 30, 2024
  • ...SSBWiiU Trophy with EU-AUS text.png|Trophy from ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Wii U]]''
    2 KB (332 words) - 16:51, June 20, 2023
  • '''Pierre Bancov''' is a translator who did some work for [[Nintendo of Europe]], doing some French language translation. He was given a ''Spe
    577 bytes (80 words) - 20:00, May 18, 2020
  • '''Toki Kando''' is an artist who has worked with [[Nintendo]].
    407 bytes (57 words) - 19:36, November 3, 2022
  • '''Haruyasu Ito''' is a designer who has who worked for [[Nintendo]] since the early 2000's. He first worked on the Zelda series with ''[[Th
    1 KB (219 words) - 00:52, April 27, 2022
  • '''Kevin Murray''' is a translator who worked for [[Nintendo of Europe]]. He first worked on ''[[The Legend of Zelda: Ocarina of Time
    939 bytes (148 words) - 02:42, February 7, 2023
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