Daigo Shimizu: Difference between revisions

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{{Infobox|person
{{Infobox|person
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| game = ''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>
| game = ''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
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| 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || UI Design
| 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || UI Design
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| 2017 || ''[[Breath of the Wild Expansion Pass]]'' || UI Design
|-
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| 2020 || ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' || Nintendo Zelda Team
| 2020 || ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' || Nintendo Zelda Team
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| 2023 || ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'' || Senior Lead Artist: UI
|}
|}


{{Cat|Game Staff}}
{{Cat|Game Staff}}

Latest revision as of 14:35, April 6, 2024

Daigo Shimizu is a game designer who worked for Nintendo.

Release Game Credits(s)
2013 The Wind Waker HD UI Design
2017 Breath of the Wild UI Design
2017 Breath of the Wild Expansion Pass UI Design
2020 Age of Calamity Nintendo Zelda Team
2023 Tears of the Kingdom Senior Lead Artist: UI