Tal Tal Mountain Range: Difference between revisions

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==Story==
==Story==
===Main Plot===
===Main Plot===
Link can first visit the Tal Tal Mountain Range as soon as he has [[Roc's Feather]], but very little of the area beyond [[Mt. Tamaranch]] is available until he has the [[Power Bracelet]]. The first time his quest takes him there is while he is trying to reach the fourth dungeon, [[Angler's Tunnel]]. Without the [[Flippers]], the only way for Link to enter the dungeon is by jumping from the cliff in Tal Tal Mountain Range after the waterfall disperses.<ref>{{Cite|LA|220|Owl}}</ref>
Link can first visit the Tal Tal Mountain Range as soon as he has [[Roc's Feather]], but very little of the area beyond [[Mt. Tamaranch]] is available until he has the [[Power Bracelet]]. The first time his quest takes him there is while he is trying to reach the fourth dungeon, [[Angler's Tunnel]]. Without the [[Flippers]], the only way for Link to enter the dungeon is by jumping from the cliff in Tal Tal Mountain Range after the waterfall disperses.{{Ref|LA|220|Owl}}


Later, Link comes here with the [[Flying Rooster]] to obtain the [[Bird Key]] inside of a cave. This lets him open Eagle's Tower, which is at the top of the mountain range.
Later, Link comes here with the [[Flying Rooster]] to obtain the [[Bird Key]] inside of a cave. This lets him open Eagle's Tower, which is at the top of the mountain range.


After he defeats [[Evil Eagle]] and emerges from the dungeon with the next [[Eight Instruments of the Sirens|Instrument of the Sirens]] and the [[Mirror Shield]], Link can head toward Turtle Rock. However, on the way he finds [[Marin]] stuck on a bridge thanks to monsters.<ref>{{Cite|LA|525|Marin}}</ref> Link can rescue her with the [[Hookshot]]. The [[Owl]] reveals that she had been attempting to awaken the [[Wind Fish]] with [[Ballad of the Wind Fish|her favorite song]].<ref>{{Cite|LA|226|Owl}}</ref>
After he defeats [[Evil Eagle]] and emerges from the dungeon with the next [[Eight Instruments of the Sirens|Instrument of the Sirens]] and the [[Mirror Shield]], Link can head toward Turtle Rock. However, on the way he finds [[Marin]] stuck on a bridge thanks to monsters.{{Ref|LA|525|Marin}} Link can rescue her with the [[Hookshot]]. The [[Owl]] reveals that she had been attempting to awaken the [[Wind Fish]] with [[Ballad of the Wind Fish|her favorite song]].{{Ref|LA|226|Owl}}


Finally, when Link completes Turtle Rock and obtains the final instrument, he hurries to the Wind Fish's Egg, which is found on Mt. Tamaranch.<ref>{{Cite|LA|278|[[Island Quadruplets|Island Quadruplet]]}}</ref> In there he fights the final Nightmare and awakens the Wind Fish.
Finally, when Link completes Turtle Rock and obtains the final instrument, he hurries to the Wind Fish's Egg, which is found on Mt. Tamaranch.{{Ref|LA|278|[[Island Quadruplets|Island Quadruplet]]}} In there he fights the final Nightmare and awakens the Wind Fish.


===Sidequests===
===Sidequests===
[[File:Photograph12.png|thumb|left|The Photographer falling off of the mountain bridge.]]
[[File:Photograph12.png|thumb|left|The Photographer falling off of the mountain bridge.]]
During the [[Trading Sequence]], Link must take the [[Pineapple]] to [[Papahl]], who has gotten lost in the mountains and requires food.<ref>{{Cite|LA|353|Papahl}}</ref> Papahl gives him the [[Hibiscus]] in return.<ref>{{Cite|LA|356|Papahl}}</ref>
During the [[Trading Sequence]], Link must take the [[Pineapple]] to [[Papahl]], who has gotten lost in the mountains and requires food.{{Ref|LA|353|Papahl}} Papahl gives him the [[Hibiscus]] in return.{{Ref|LA|356|Papahl}}


In the [[The Legend of Zelda: Link's Awakening DX|DX remake]] of ''Link's Awakening'', the [[Photographer]] appears on one of the mountain bridges to take a picture of Link.<ref>{{Cite|LADX|90|Photographer}}</ref> However, he tries to back away and ends up falling over the bridge, taking the photo in mid-air.<ref>{{Cite|LADX|92-94|Photographer}}</ref> He calls it "Close Call."<ref>{{Cite|LADX|91|Photographer}}</ref>
In the [[The Legend of Zelda: Link's Awakening DX|DX remake]] of ''Link's Awakening'', the [[Photographer]] appears on one of the mountain bridges to take a picture of Link.{{Ref|LADX|90|Photographer}} However, he tries to back away and ends up falling over the bridge, taking the photo in mid-air.{{Ref|LADX|92-94|Photographer}} He calls it "Close Call."{{Ref|LADX|91|Photographer}}


{{Clear|Left}}
{{Clear|Left}}
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===Hen House===
===Hen House===
{{Main|Hen House}}
{{Main|Hen House}}
The Hen House is located in the north of the Mountain Range, some distance below Eagle's Tower. It is the home of the [[Cucco Keeper]] and his [[Cucco]]s. His dream is to meet a Cucco that can fly, which comes true when Link revives the Flying Rooster using the Frog's Song of Soul.<ref>{{Cite|LA|373|Cucco Keeper}}</ref><ref>{{Cite|LA|374|Cucco Keeper}}</ref> The Flying Rooster goes to stay with the Cucco Keeper in the Hen House once Link finishes the seventh dungeon.<ref>{{Cite|LA|375|Cucco Keeper}}</ref>
The Hen House is located in the north of the Mountain Range, some distance below Eagle's Tower. It is the home of the [[Cucco Keeper]] and his [[Cucco]]s. His dream is to meet a Cucco that can fly, which comes true when Link revives the Flying Rooster using the Frog's Song of Soul.{{Ref|LA|373|Cucco Keeper}}{{Ref|LA|374|Cucco Keeper}} The Flying Rooster goes to stay with the Cucco Keeper in the Hen House once Link finishes the seventh dungeon.{{Ref|LA|375|Cucco Keeper}}


===Great Fairy Fountain===
===Great Fairy Fountain===
A [[Great Fairy Fountain]] is located in the southeast on the path to Eagle's Tower. The [[Great Fairy]] will restore all of Link's health.<ref>{{Cite|LA|69|Great Fairy}}</ref>
A [[Great Fairy Fountain]] is located in the southeast on the path to Eagle's Tower. The [[Great Fairy]] will restore all of Link's health.{{Ref|LA|69|Great Fairy}}


===Warp Hole===
===Warp Hole===
One of [[Koholint Island]]'s four [[Warp Hole]]s is found in the northwest of the Tal Tal Mountain Range. In order to reach it, Link must exit through a door in Turtle Rock. The Warp Hole is activated as soon as Link walks on to the screen with it, and he can use it to instantly be transported to the other three areas with Warp Holes.<ref>{{Cite|LA|490|[[Mabe Village Library|"The Properties of Warp Holes"]]}}</ref>
One of [[Koholint Island]]'s four [[Warp Hole]]s is found in the northwest of the Tal Tal Mountain Range. In order to reach it, Link must exit through a door in Turtle Rock. The Warp Hole is activated as soon as Link walks on to the screen with it, and he can use it to instantly be transported to the other three areas with Warp Holes.{{Ref|LA|490|[[Mabe Village Library|"The Properties of Warp Holes"]]}}


==References==
==References==

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