Mountain Town of Darunia: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
m
Text replacement - "Upward Thrust" to "Jump Thrust"
m (Text replacement - "Sage" to "Sage")
m (Text replacement - "Upward Thrust" to "Jump Thrust")
Line 3: Line 3:
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| inhab  = [[Healing Lady]]<br/>[[Hylian Knight]]<br/>[[Kidnapped Child's Mother]]<br/>[[Magic Restoring Lady]]<br/>[[Wise Men|Wise Man]]
| inhab  = [[Healing Lady]]<br/>[[Hylian Knight]]<br/>[[Kidnapped Child's Mother]]<br/>[[Magic Restoring Lady]]<br/>[[Wise Men|Wise Man]]
| item    = [[Reflect Spell]]<br/>[[Upward Thrust]]
| item    = [[Reflect Spell]]<br/>[[Jump Thrust]]
| related = [[Kidnapped Child]]<br/>[[Maze Island (The Adventure of Link)|Maze Island]]
| related = [[Kidnapped Child]]<br/>[[Maze Island (The Adventure of Link)|Maze Island]]
}}
}}
Line 22: Line 22:
==Obtainable Items==
==Obtainable Items==
* [[Reflect Spell]]
* [[Reflect Spell]]
* [[Upward Thrust]]
* [[Jump Thrust]]


===Reflect Spell===
===Reflect Spell===
Line 28: Line 28:
In front of the [[Wise Men|Wise Man]]'s house, Link meets the mother of a kidnapped child, who has been hidden away in [[Maze Island (The Adventure of Link)|Maze Island]]. With the child returned safely, the grateful woman permits Link to see the Wise Man, who teaches him the Reflect Spell.
In front of the [[Wise Men|Wise Man]]'s house, Link meets the mother of a kidnapped child, who has been hidden away in [[Maze Island (The Adventure of Link)|Maze Island]]. With the child returned safely, the grateful woman permits Link to see the Wise Man, who teaches him the Reflect Spell.


===Upward Thrust===
===Jump Thrust===
{{Main|Upward Thrust}}
{{Main|Jump Thrust}}
A boy informs Link that a powerful knight resides somewhere in Darunia. Inspecting the door of a nearby house reveals that someone is inside, but there is no way through.{{Ref|AoL|80}} Undeterred, Link makes his way along the rooftops with the aid of the [[Jump Spell]] and enters the home via the chimney. The knight found inside teaches him [[Upward Thrust]].
A boy informs Link that a powerful knight resides somewhere in Darunia. Inspecting the door of a nearby house reveals that someone is inside, but there is no way through.{{Ref|AoL|80}} Undeterred, Link makes his way along the rooftops with the aid of the [[Jump Spell]] and enters the home via the chimney. The knight found inside teaches him [[Jump Thrust]].


==Hints==
==Hints==

Navigation menu