Freshly-Picked Tingle's Rosy Rupeeland: Difference between revisions

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Rupees also represent Tingle's health in this game unlike the traditional [[Heart Containers]] in mainstream [[Zelda]] games.
Rupees also represent Tingle's health in this game unlike the traditional [[Heart Containers]] in mainstream [[Zelda]] games.
==Rupee Goods==
[[Tingle]] can come across hidden treasures throughout his quest, these treasures are [[Rupee Goods]] and 30 can be found scattered throughout the game.
[[Rupee Goods]] cannot be sold, instead [[Tingle]] keeps them in the attic at his house.
If [[Tingle]] collects all 30 [[Rupee Goods]] he will get a "special" reward.
==Items and Recipes==
[[Tingle]] can obtain many items in the game, most of which can be sold but many items have other uses.
Many items are treasures, usually weapons, [[Tingle]] can't use the weapons but he can sell them for a high price. Other items include ingredients for cooking at [[Tingle]]'s house, you can experiment with ingredients or follow a recipe earned by completing quests. [[Tingle]] can only carry his prepared recipes in [[empty jars]], 23 of which can be found in the game.
==Mapping==
[[Tingle]]'s map-making skills also come in handy in the game, on each land [[Tingle]] can find a kid with a map of the land you are currently in, known as the "Look-What-I-Found Kid", who is normally hidden somewhere on the land and will charge [[Tingle]] for the map.
Upon obtaining a map [[Tingle]] can begin mapping certain landmarks, these landmarks can normally be interacted with to receive items or treasure. Mapping can be done by pulling out your map and circling the area on the map with the stylus where the landmark is located.
Upon completing a map with every landmark, [[Tingle]] can sell the completed map to the town-map seller at Hometown Prairie.


==Bargaining==
==Bargaining==
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The combat for Freshly Picked: Tingle's Rosy Rupeeland is very different from the mainstream [[The Legend of Zelda (Series)|''Zelda'']] games.  
The combat for Freshly Picked: Tingle's Rosy Rupeeland is very different from the mainstream [[The Legend of Zelda (Series)|''Zelda'']] games.  


[[Tingle]]'s health is not represented by hearts, instead his health is determined by the amount of [[Rupee]] she is carrying, every time Tingle takes damage, he loses rupees, if Tingle loses all of his rupees the game is over.
[[Tingle]]'s health is not represented by hearts, instead his health is determined by the amount of [[Rupee]] he is carrying, every time Tingle takes damage, he loses rupees, if Tingle loses all of his rupees the game is over.


Tingle carries no weapons, upon encountering an enemy, Tingle will fight automatically represented by a fight cloud, the player must then tap repeatedly on the fight cloud with the stylus to win. It's virtually impossible to not lose rupees during a fight.
Tingle carries no weapons, upon encountering an enemy, Tingle will fight automatically represented by a fight cloud, the player must then tap repeatedly on the fight cloud with the stylus to win. It's virtually impossible to not lose rupees during a fight.

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