Sheh Rata Shrine: Difference between revisions

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{{stub}}
{{stub}}
{{Infobox|location
{{Infobox|shrine
| image        =  [[File:ShehRataShrine.jpg|258px]]
| image        =  [[File:ShehRataShrine.jpg|258px]]
| caption =
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| inhab = [[Sheh Rata]]
| inhab = [[Sheh Rata]]
| location      = On an unnamed island north of [[Moor Garrison Ruins]] in the [[Lanayru Wetlands]]
| pointsint =  
| pointsint =  
| item = [[Spirit Orb]]
| reward = [[Spirit Orb]]
| natseason =  
| item = [[Opal]]<br/>[[Giant Boomerang]]
| type = [[Shrine of Trials]]
| related =  
| related =  
| walkthrough  = [https://www.youtube.com/watch?v=V0ofmJmgKG0 Video Walkthrough]
| walkthrough  = [https://www.youtube.com/watch?v=V0ofmJmgKG0 Video Walkthrough]
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==Requirements==
==Requirements==
{{Shrine}}{{Clear|left}}
{{Shrine}}{{Clear|left}}
Located on an islet north of the [[Lanayru Wetlands]], it can be reached via an underwater S-shaped pathway from the western shore, or using the raft from the southern [[Mercay Island (Breath of the Wild)|Mercay Island]]. The shrine is surrounded by thorny bush that can be burnt away; otherwise, the shrine can be reached by using [[Revali's Gale]]. The islet is guarded by a couple of [[Lizalfos]].
Clearance of the shrine will '''not''' remove the thorns surrounding the shrine.


==Speed of Light==
==Speed of Light==
As soon as you enter, drop to the ledge on the right to get a chest.


Shoot the crystal to raise the water, and swim across to the other side.
===Method 1===
As soon as Link enters, drop to the ledge on the right to get a chest for an [[Opal]].
 
Go back up the ramp to the starting area. Turn the wheel, this will rotate the laser platform causing it to strike the switch and the water level will rise up.
 
Using Cryonis, make a path to the switch on the right-side wall. Place a square bomb next to the switch, then head back to the starting area.
 
Next, turn the wheel again to rotate the laser platform again, and as soon as the platform starts moving, jump into the water and dash across before the water level lowers to the open doorway across from the entrance.
 
Once in the room across from the starting area, use Magnesis to place the barrel on the floor switch.
Move into the altar room, then detonate a bomb and the water will rise.
Use Cryonis to create an ice pillar next to the chest in the altar room.
Climb the pillar and get the [[Giant Boomerang]].
 
Go ahead and activate the altar and collect the [[Spirit Orb]] from [[Sheh Rata]].
 
===Method 2===
 
The shrine can also be cleared using the laser just once. Go ahead and rotate the wheel to activate the switch and flood the shrine. Otherwise, use an arrow, which you may be able to recover later.
 
Once the chest with the [[Opal]] is reached, make your way to the switch platform by using [[Cryonis]]. Create a bomb and place it right next to the switch on a corner as close to the edge as possible. Create a second bomb (be it a cube or a sphere) and place it on the platform on the opposite corner's edge. The further away the bombs are, the less likely their explosion range will detonate the other bomb. If you activated the switch with an arrow, you can retrieve it if it fell on the platform or close by on the water.
 
Make your way to the open door around the laser beam and detonate the first bomb once you're there. This will lower the water level so that you can place the barrel on the floor switch. Once the floor switch is activated and the door is open, go through it and detonate the second bomb to make the water rise once again. Create a Cryonis block to reach the second chest that has the [[Giant Boomerang]].
 
Activate the altar and collect the [[Spirit Orb]] from [[Sheh Rata]].
 
===Method 3===
 
As soon as Link enters, drop to the ledge on the right to get a chest for an [[Opal]].


The next part is semi-annoying. Position the metal barrel (using Magnesis) until it is exactly above the switch that's underneath the water on this side. Use whatever method you need to in order to make sure it's in the right spot, so that when the water drains it will fall to the switch.
Go back up the ramp to the starting area. Turn the wheel, this will rotate the laser platform causing it to strike the switch and the water level will rise up.


Return to the other side, and use an ice pillar to climb and stand on the platform that the laser emitter is on. It's important to be on this platform and not still on your Cryonis pillar. Once you're on that platform, shoot the diamond switch across the way, which will lower the water. This is when you find out for sure whether your barrel is in the right spot or not. If it is, it will open the gate at this point. If it's not, backstep to the previous paragraph and repeat until you're back at this point again.
Next, turn the wheel again to rotate the laser platform again, and as soon as the platform starts moving, jump into the water and dash across before the water level lowers to the open doorway across from the entrance.


So at this point, you should be standing on the platform with the laser emitter, the water should be low, and the barrel should be on the switch. If all those things are checked off, let's continue.
Now that the water level went back down, grab the barrel and place it on the floor switch.


The next steps you'll need to do quickly. Shoot an arrow at the switch one final time, but then immediately (before the water finishes filling) glide to the area with the barrel and run through the gate before it closes. If you didn't make it in time, scroll back a paragraph and try again.
Jump back into the first area and raise the water level again. Place a [[Cryonis]] pillar next to the laser platform and climb up to that platform.
Switch to [[Stasis]] rune.  Shoot the switch to raise the water level. Take aim with [[Stasis]] at the floor switch. Just before the water level spills over into the area of the floor switch hit the floor switch with [[Stasis]]. Dash swim over to the doorway then dash through the raised gate.


If done correctly, you should be in the area with the altar, and the water should be on the high setting. If this is true, a Cryonis pillar will get you to a chest nearby, and then you can head to the altar for your [[Spirit Orb]].
With the high water level, place a [[Cryonis]] pillar next to the platform with the last chest containing the [[Giant Boomerang]]. Climb up there and open it.


=====If You Struggle: Alternative Method to Collect Chest=====
Activate the altar and collect the [[Spirit Orb]] from [[Sheh Rata]].
Alternatively, after you position the barrel correctly, you can use a remote bomb to make raising the water a little easier.  Once the barrel is in place, raise the water either with an arrow or the wheel on the side of the entrance.  Use Cryonis to make your way to the platform with the crystal.  Place a remote bomb next to the crystal, but do not detonate it yet.  Switch to Cryonis and make your way back to the platform with the laser emitter.


This next part is the only part requiring a sense of urgency.  You should be on the emitter platform, the water should be high, the barrel should be directly above the button, and a remote bomb should be next to the crystal.  Shoot the crystal and immediately glide to the side with the gate.  Doing this quickly will give you a bit of a cushion since the water should still be high enough for you to climb out of should you glide too short.  The gate will open.  Walk through, switch back to the remote bomb and detonate it.  The water should then fill up, which will allow you to get to the second chest with Cryonis and then complete the shrine.
{{Listbox|Breath of the Wild Shrines|hide=hide}}


{{Cat|Breath of the Wild Shrines}}
{{Cat|Breath of the Wild Shrines}}

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