Masatoshi Ogawa

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Masatoshi Ogawa

Games

Various Zelda Games

Position

Programmer

Masatoshi Ogawa is a programmer for Nintendo, where he has worked since the mid 90's. The first game that Ogawa worked on was Ocarina of Time, where he was credited as a Camera Programmer. Ogawa would go on to work on every single console 3D Zelda title over the next two decades.

Release Game Credit(s)
1998 Ocarina of Time' Camera Program
2000 Majora's Mask Camera Program
2002 Ocarina of Time Master Quest Camera Program
2002 The Wind Waker Programming Support
2006 Twilight Princess Camera Programming
2011 Skyward Sword Cinema Scene Programming
2011 Ocarina of Time 3D' Camera Program
2015 Majora's Mask 3D Camera Program
2017 Breath of the Wild System Tool Development