Masatoshi Ogawa
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Masatoshi Ogawa
Games | Various Zelda Games | |
Position | Programmer |
Masatoshi Ogawa is a programmer for Nintendo, where he has worked since the mid 90's. The first game that Ogawa worked on was Ocarina of Time, where he was credited as a Camera Programmer. Ogawa would go on to work on every single console 3D Zelda title over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time' | Camera Program |
2000 | Majora's Mask | Camera Program |
2002 | Ocarina of Time Master Quest | Camera Program |
2002 | The Wind Waker | Programming Support |
2006 | Twilight Princess | Camera Programming |
2011 | Skyward Sword | Cinema Scene Programming |
2011 | Ocarina of Time 3D' | Camera Program |
2015 | Majora's Mask 3D | Camera Program |
2017 | Breath of the Wild | System Tool Development |