Masafumi Kawamura: Difference between revisions

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| name          = Masafumi Kawamura<br>川村 昌史<br>かわむら まさふみ
| position = Sound Programmer
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'''Masafumi Kawamura''' is a sound programmer who has worked for [[Nintendo]] since the late 1990's. He first worked on titles in the''Pokemon Stadium'' franchise before joining the Zelda team with ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', where he is credited with ''Sound Effect Programming''. He would go on to work on a number of titles in the Zelda series, as well as other prominent Nintendo titles, including ''Donkey Kong Jungle Beat'', ''Super Mario Galaxy'', and ''Wii Sports Resort'
'''Masafumi Kawamura''' is a sound programmer who has worked for [[Nintendo]] since the late 1990's. He first worked on titles in the''Pokemon Stadium'' franchise before joining the Zelda team with ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', where he is credited with ''Sound Effect Programming''. He would go on to work on a number of titles in the Zelda series, as well as other prominent Nintendo titles, including ''Donkey Kong Jungle Beat'', ''Super Mario Galaxy'', and ''Wii Sports Resort''.


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{{Cat|Game Staff}}
{{Cat|Game Staff|Kawamura, Masafumi}}
{{Cat|Programmers|Kawamura, Masafumi}}
{{Cat|Nintendo Staff|Kawamura, Masafumi}}

Latest revision as of 01:34, April 1, 2022

Masafumi Kawamura
川村 昌史
かわむら まさふみ

Masafumi Kawamura is a sound programmer who has worked for Nintendo since the late 1990's. He first worked on titles in thePokemon Stadium franchise before joining the Zelda team with The Wind Waker, where he is credited with Sound Effect Programming. He would go on to work on a number of titles in the Zelda series, as well as other prominent Nintendo titles, including Donkey Kong Jungle Beat, Super Mario Galaxy, and Wii Sports Resort.

Release Game Credit(s)
2002 The Wind Waker Sound Effect Programming
2002 Four Swords Adventures Sound Effect Programming
2006 Twilight Princess Programming Support
2013 The Wind Waker HD Sound Engineering
2017 Breath of the Wild Sound Programming