Mahito Yokota: Difference between revisions

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{{Infobox|person
{{Infobox|person
|name = Mahito Yokota
|name = Mahito Yokota
|game = [[The Legend of Zelda: Twilight Princess|Twilight Princess]]<br/>
|game = ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]''
[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]<br/>
[[The Legend of Zelda: Skyward Sword|Skyward Sword]]<br/>
[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]<br/>
|position = Orchestrator, Composer<br/>
|position = Orchestrator, Composer<br/>
}}
}}


Mahito Yokota is a Japanese composer. Yokota learned to play piano as a child and developed a passion for composition. After graduating from the Tokyo College of Music, he gained employment as a video game composer and sound editor for Koei. He was quickly promoted to sound director for Koei's new Kessen series, which earned wide acclaim within the industry for their soundtracks. The success of these compositions led to him contributing to Dynasty Warriors 4.
'''Mahito Yokota''' is a Japanese composer. Yokota learned to play piano as a child and developed a passion for composition. After graduating from the Tokyo College of Music, he gained employment as a video game composer and sound editor for Koei. He was quickly promoted to sound director for Koei's new Kessen series, which earned wide acclaim within the industry for their soundtracks. The success of these compositions led to him contributing to ''Dynasty Warriors 4''.


Impressed by his work, Nintendo offered him a job as a sound director at their Tokyo studio, which Yokota accepted. His first job for the Zelda series was to provide some of the orchestration for [[The Legend of Zelda: Twilight Princess|Twilight Princess]]. Yokota would also go on to provide orchestration for the 3DS remakes of [[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time]] and [[The Legend of Zelda: Majora's Mask 3D|Majora's Mask]].
Impressed by his work, [[Nintendo]] offered him a job as a sound director at their Tokyo studio, which Yokota accepted. His first job for the [[The Legend of Zelda (Series)|Zelda series]] was to provide some of the orchestration for ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. Yokota would also go on to provide orchestration for the [[Nintendo 3DS|3DS]] remakes of ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time]]'' and ''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask]]''.


Yokota was brought on board the [[The Legend of Zelda: Skyward Sword|Skyward Sword]] composition team to provide the cutscene music for the game, which [[Eiji Aonuma]] wanted to be orchestral. Due to the game's extensive use of cinematics, Yokota ended up writing more than two hours of music to fill out all of the cutscenes.
Yokota was brought on board the ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' composition team to provide the cutscene music for the game, which [[Eiji Aonuma]] wanted to be orchestral. Due to the game's extensive use of cinematics, Yokota ended up writing more than two hours of music to fill out all of the cutscenes.
 
{{Cat|Game Staff}}

Revision as of 19:44, April 30, 2019

Mahito Yokota

Mahito Yokota is a Japanese composer. Yokota learned to play piano as a child and developed a passion for composition. After graduating from the Tokyo College of Music, he gained employment as a video game composer and sound editor for Koei. He was quickly promoted to sound director for Koei's new Kessen series, which earned wide acclaim within the industry for their soundtracks. The success of these compositions led to him contributing to Dynasty Warriors 4.

Impressed by his work, Nintendo offered him a job as a sound director at their Tokyo studio, which Yokota accepted. His first job for the Zelda series was to provide some of the orchestration for Twilight Princess. Yokota would also go on to provide orchestration for the 3DS remakes of Ocarina of Time and Majora's Mask.

Yokota was brought on board the Skyward Sword composition team to provide the cutscene music for the game, which Eiji Aonuma wanted to be orchestral. Due to the game's extensive use of cinematics, Yokota ended up writing more than two hours of music to fill out all of the cutscenes.