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| image    = [[File:Impa - HWAoC key art.png|400x400px]]
| image    = [[File:Impa - HWAoC key art.png|400x400px]]
| caption  = Artwork of Impa from ''Age of Calamity''
| caption  = Artwork of Impa from ''Age of Calamity''
| game    = ''[[The Legend of Zelda]]''<br/>''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br/>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity]]''
| game    = ''[[The Legend of Zelda]]''<br/>''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br/>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity]]''<br/>''[[Cadence of Hyrule]]''
| location = [[Hyrule]]<br/>[[Holodrum]]<br/>[[Labrynna]]<br/>[[Sealed Temple]]<br/>[[Kakariko Village]]
| location = [[Hyrule]]<br/>[[Holodrum]]<br/>[[Labrynna]]<br/>[[Sealed Temple]]<br/>[[Kakariko Village]]
| race    = [[Sheikah]]
| race    = [[Sheikah]]
| gender  = Female
| gender  = Female
| related  = [[Impaz]] (Descendant)<br>[[Paya]] (Granddaughter)<br>[[Purah]] (Older Sister)
| related  = [[Impaz]] (Descendant)<br/>[[Paya]] (Granddaughter)<br/>[[Purah]] (Older Sister)
}}
}}


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[[File:Link-and-Impa-Art.png|left|200px]]
[[File:Link-and-Impa-Art.png|left|200px]]
In the first game of the series, ''[[The Legend of Zelda]]'', Impa was the first one to inform [[Link]] of Princess Zelda's plight, and how she was captured by [[Ganon]] and spread the [[Triforce Shard|pieces]] of the [[Triforce of Wisdom]] across the land. Impa sends Link on his journey to collect the Triforce of Wisdom, and, in turn, save Zelda. She is never actually seen in game; only in a part of the story that happens before Link starts his quest. Because of this, there are no sprites to be found of her, only artwork.
In the first game of the series, ''[[The Legend of Zelda]]'', Impa was the first one to inform [[Link]] of Princess Zelda's plight, and how she was captured by [[Ganon]] and spread the [[Triforce Shard|pieces]] of the [[Triforce of Wisdom]] across the land. Impa sends Link on his journey to collect the Triforce of Wisdom, and, in turn, save Zelda. She is never actually seen in game; only in a part of the story that happens before Link starts his quest. Because of this, there are no sprites to be found of her, only artwork.
{{clear|left}}


===The Adventure of Link===
===The Adventure of Link===
{{float|right|[[File:Impa-AoL-Artwork.png|150px]]}}
Years after the events of ''The Legend of Zelda'', Link asks Impa about a mark resembling the [[Triforce]] that appears on the back on his hand. She takes him to the [[North Palace]] and explains that a sleeping spell was cast on a previous princess and that Link must locate the [[Triforce of Courage]] to awaken her. According to Impa, he must place crystals in six [[dungeon|palaces]].{{Ref|AoL|1|Title Screen}}
Years after the events of ''The Legend of Zelda'', Link asks Impa about a mark resembling the [[Triforce]] that appears on the back on his hand. She takes him to the [[North Palace]] and explains that a sleeping spell was cast on a previous princess and that Link must locate the [[Triforce of Courage]] to awaken her. According to Impa, he must place crystals in six [[dungeon|palaces]].{{Ref|AoL|1|Title Screen}}


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[[File:Impa-Sprite.png|left]] Impa was sent to [[Labrynna]] by Princess Zelda with instruction to bring [[Nayru (Oracle)|Nayru]] back to Hyrule in order to protect her from shadows that surround her. Impa is found early in the game being attacked by a trio of [[Octorok]]s but once Link appears, the octoroks quickly run off. Impa is looking for Nayru and with Link's help she is able to reach the Oracle. However, it is revealed that [[Veran]] had been controlling Impa and used Link to reach Nayru and possess her body.  
[[File:Impa-Sprite.png|left]] Impa was sent to [[Labrynna]] by Princess Zelda with instruction to bring [[Nayru (Oracle)|Nayru]] back to Hyrule in order to protect her from shadows that surround her. Impa is found early in the game being attacked by a trio of [[Octorok]]s but once Link appears, the octoroks quickly run off. Impa is looking for Nayru and with Link's help she is able to reach the Oracle. However, it is revealed that [[Veran]] had been controlling Impa and used Link to reach Nayru and possess her body.  


After reverting to her normal self, she thanks Link for saving her. After seeing the symbol of the Triforce on Link's left hand, she tells Link that he is the hero that must save this world. She will give you the [[Wooden Sword]], which was entrusted to her by Princess Zelda. Impa will then take refuge in Nayru's house for much of the game.
After reverting to her normal self, she thanks Link for saving her. After seeing the symbol of the Triforce on Link's left hand, she tells Link that he is the hero that must save this world. She will give him the [[Wooden Sword]], which was entrusted to her by Princess Zelda. Impa will then take refuge in Nayru's house for much of the game.


In a [[Linked Game]], Impa will give Link a [[Wooden Shield]] instead of the Wooden Sword.
In a [[Linked Game]], Impa will give Link a [[Wooden Shield]] instead of the Wooden Sword.
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She is later revealed as one of the seven descendants of the Seven Sages. She is captured by [[Yuga]] and held within his possession.
She is later revealed as one of the seven descendants of the Seven Sages. She is captured by [[Yuga]] and held within his possession.


After Link journeys into [[Lorule]], the seven sages are scattered throughout the overworld. Impa's painting is hidden deep within [[Turtle Rock (A Link Between Worlds)|Turtle Rock]]. Link will need to traverse through the dungeon and defeat the boss [[Grinexx]] in order to save her.
After Link journeys into [[Lorule]], the seven sages are scattered throughout the [[overworld]]. Impa's painting is hidden deep within [[Turtle Rock (A Link Between Worlds)|Turtle Rock]]. Link will need to traverse through the dungeon and defeat the boss [[Grinexx]] in order to save her.


Impa, along with the six other sages use their power to give Link the [[Triforce of Courage]] and also work to break the barrier that is surrounding [[Lorule Castle]].
Impa, along with the six other sages use their power to give Link the [[Triforce of Courage]] and also work to break the barrier that is surrounding [[Lorule Castle]].
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{{image|file=Impa.jpg|size=240px|align=right}}
{{image|file=Impa.jpg|size=240px|align=right}}


Impa can be found in [[Kakariko Village (Breath of the Wild)|Kakariko Village]] where she serves as the village elder. After surviving the Calamity 100 years ago, she awaits for Link's arrival. After Link completes the first four shrines on the [[Great Plateau]], Link is advised to visit Impa by [[Rhoam Bosphoramus Hyrule|King Rhoam]] during the cut-scene at the [[Temple of Time (Breath of the Wild)|Temple of Time]]. Upon Link's arrival, she is pleased to see him, but soon discovers that Link has lost all of his memories.{{Ref|''...So you're finally awake. It has been quite a long time... Link. I am much older now, but... you remember me, don't you?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''What is the matter? You are looking at me as though I am a stranger to you. Those eyes... They lack the light of familiarity. It is I, courageous one, Impa. Surely you must at least remember the name Impa?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''I see... So you have lost your memory.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} Impa has a message from [[Zelda]] that she was given 100 years ago and has waited to tell Link, and once heard, Link will need to be prepared to his his life.{{Ref|''Well, it matters not. In fact, that may actually be a blessing in disguise for the time being.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Dearest Link... Please come a bit closer. A hundred years ago... Yes... A hundred years ago, the kingdom of Hyrule was destroyed. After you fell, Princess Zelda's final wish was to place you in a sacred slumber. And then...all alone... Alone she went to face Ganon. Before Princess Zelda went to nobly meet her fate...she entrusted me with some words she wished to say to you. I have been waiting 100 years to deliver the princess's message. However! These words, which the princess risked her life to leave you... Well, if you are to hear them... You must be prepared to risk your life as well. But I am afraid that burden may be too much to bear while you are still without your memories. I leave the choice to you. When you feel you are ready to receive the princess's message, return to me.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''The words that the princess risked her life to impart to you...I cannot pass them on to someone who lacks conviction. Are you prepared to risk your life for the greater good?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''There was a time when you would have fearlessly charged forward on such a challenge without a moment's hesitation. Well, it is what it is. In any case, please return here once your heart remembers what your mind has forgotten.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Not a memory to your name, yet you are as intent as ever to charge forward with only courage and justice on your side. You have not changed a bit. Once a hero, always a hero. Very well. Since you have lost your memory, I will recount for you all that has happened...'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}
Impa can be found in [[Kakariko Village (Breath of the Wild)|Kakariko Village]] where she serves as the village elder. After surviving the Calamity 100 years ago, she awaits for Link's arrival. After Link completes the first four shrines on the [[Great Plateau]], Link is advised to visit Impa by [[King Rhoam]] during the cut-scene at the [[Temple of Time (Breath of the Wild)|Temple of Time]]. Upon Link's arrival, she is pleased to see him, but soon discovers that Link has lost all of his memories.{{Ref|''...So you're finally awake. It has been quite a long time... Link. I am much older now, but... you remember me, don't you?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''What is the matter? You are looking at me as though I am a stranger to you. Those eyes... They lack the light of familiarity. It is I, courageous one, Impa. Surely you must at least remember the name Impa?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''I see... So you have lost your memory.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} Impa has a message from [[Zelda]] that she was given 100 years ago and has waited to tell Link, and once heard, Link will need to be prepared to his his life.{{Ref|''Well, it matters not. In fact, that may actually be a blessing in disguise for the time being.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Dearest Link... Please come a bit closer. A hundred years ago... Yes... A hundred years ago, the kingdom of Hyrule was destroyed. After you fell, Princess Zelda's final wish was to place you in a sacred slumber. And then...all alone... Alone she went to face Ganon. Before Princess Zelda went to nobly meet her fate...she entrusted me with some words she wished to say to you. I have been waiting 100 years to deliver the princess's message. However! These words, which the princess risked her life to leave you... Well, if you are to hear them... You must be prepared to risk your life as well. But I am afraid that burden may be too much to bear while you are still without your memories. I leave the choice to you. When you feel you are ready to receive the princess's message, return to me.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''The words that the princess risked her life to impart to you...I cannot pass them on to someone who lacks conviction. Are you prepared to risk your life for the greater good?'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''There was a time when you would have fearlessly charged forward on such a challenge without a moment's hesitation. Well, it is what it is. In any case, please return here once your heart remembers what your mind has forgotten.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Not a memory to your name, yet you are as intent as ever to charge forward with only courage and justice on your side. You have not changed a bit. Once a hero, always a hero. Very well. Since you have lost your memory, I will recount for you all that has happened...'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}


Impa will tell Link the story of the legend that occurred 10,000 years ago of how Hyrule drove back Ganon.{{Ref|''The history of the royal family of Hyrule is also the history of Calamity Ganon, a primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul, of a hero, and a princess who carries the blood of the Goddess. With the passage of time, each conflict with Ganon faded into legend. So listen closely as I tell you of this "legend" that occurred 10,000 years ago.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Hyrule was then blossoming as a highly advanced civilization. Even the most powerful monsters posed little threat to the denizens of the realm. The people thought it wise to utilize their technological prowess to ensure the safety of the land, should Calamity Ganon ever return. They constructed four mechanical wonders that came to be known as the Divine Beasts. They also built a legion of autonomous weapons called Guardians. The Divinie Beats were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was forged. Upon Ganon's inevitable return to Hyrule, the princess and the hero fought alongside these four champions against this ancient evil. The Guardians were tasked with protecting the hero as the Divine Beasts unleashed a furious attack upon their terrible foe. And when the hero wielding the sword that seals the darkness delivered his final blow... The princess used her sacred power to seal away Calamity Ganon.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}
Impa will tell Link the story of the legend that occurred 10,000 years ago of how Hyrule drove back Ganon.{{Ref|''The history of the royal family of Hyrule is also the history of Calamity Ganon, a primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul, of a hero, and a princess who carries the blood of the Goddess. With the passage of time, each conflict with Ganon faded into legend. So listen closely as I tell you of this "legend" that occurred 10,000 years ago.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''Hyrule was then blossoming as a highly advanced civilization. Even the most powerful monsters posed little threat to the denizens of the realm. The people thought it wise to utilize their technological prowess to ensure the safety of the land, should Calamity Ganon ever return. They constructed four mechanical wonders that came to be known as the Divine Beasts. They also built a legion of autonomous weapons called Guardians. The Divinie Beats were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was forged. Upon Ganon's inevitable return to Hyrule, the princess and the hero fought alongside these four champions against this ancient evil. The Guardians were tasked with protecting the hero as the Divine Beasts unleashed a furious attack upon their terrible foe. And when the hero wielding the sword that seals the darkness delivered his final blow... The princess used her sacred power to seal away Calamity Ganon.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}
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Impa will then tell Link about the [[Great Calamity]] from 100 years ago and the four [[Divine Beast]]s.{{Ref|''A hundred years ago... in preparation for the foretold revival of Ganon, we strove to follow the lead of our ancestors of 10,000 years prior. But...in the end... Despite our best efforts and creful planning, we underestimated his power. In order to avoid ever making that grave mistake again, the princess left you these words... Free the four Divine Beasts. That is what she said.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''The four Divine Beasts are the ancient Sheikah weapons wielded by the four Champions who Ganon defeated. The Divine Beast Vah Rudania, controlled by Daruk of the Gorons. The Divine Beast Vah Medoh, controlled by Revali of the Rito. The Divine Beast Vah Ruta, controlled by Mipha of the Zora. And the Divine Beast Vah Naboris, controlled by Urbosa of the Gerudo. It would be extremely ill-advised to face Ganon without the power of the Divine Beasts to help you... You must infiltrate the Divine Beasts that were stolen away by Ganon 100 years ago and bring them back to our side. More information about these Divine Beasts can be found by locating the four races scattered across Hyrule. The Sheikah Slate will guide you on your way. You must go where it tells you and meet with each leader there.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}
Impa will then tell Link about the [[Great Calamity]] from 100 years ago and the four [[Divine Beast]]s.{{Ref|''A hundred years ago... in preparation for the foretold revival of Ganon, we strove to follow the lead of our ancestors of 10,000 years prior. But...in the end... Despite our best efforts and creful planning, we underestimated his power. In order to avoid ever making that grave mistake again, the princess left you these words... Free the four Divine Beasts. That is what she said.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''The four Divine Beasts are the ancient Sheikah weapons wielded by the four Champions who Ganon defeated. The Divine Beast Vah Rudania, controlled by Daruk of the Gorons. The Divine Beast Vah Medoh, controlled by Revali of the Rito. The Divine Beast Vah Ruta, controlled by Mipha of the Zora. And the Divine Beast Vah Naboris, controlled by Urbosa of the Gerudo. It would be extremely ill-advised to face Ganon without the power of the Divine Beasts to help you... You must infiltrate the Divine Beasts that were stolen away by Ganon 100 years ago and bring them back to our side. More information about these Divine Beasts can be found by locating the four races scattered across Hyrule. The Sheikah Slate will guide you on your way. You must go where it tells you and meet with each leader there.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}


Impa then directs Link to [[Hateno Village]] to meet [[Purah]] and [[Symin]] at the [[Hateno Ancient Tech Lab]]. This will open the [[Locked Mementos]] quest.{{Ref|''...It seems to me that your Sheikah Slate is not yet complete. The device Princess Zelda left you is your guide and also your memory. Now, let's see... Someone at the research lab in Hateno Village might be able to help you...'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''The location shining on the eastern edge is Hateno Village. It is a small village... One of the very few places that avoided suffering significant damage during the Great Calamity. '' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''You are Princess Zelda's only hope... and Hyrule's, as well... You cannot turn back now. Follow your heart and seize your destiny!'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} After meeting up with Purah and Symin and restoring some of the power of the Sheikah Slate, they suggest that Link head back and speak with Impa once again. Once Link has done so, this will complete the Locked Mementos quest.{{Ref|''I heard Purah was giving you the runaround, but you seem just fine.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}
Impa then directs Link to [[Hateno Village]] to meet [[Purah]] and [[Symin]] at the [[Hateno Ancient Tech Lab]]. This will open the [[Locked Mementos]] quest.{{Ref|''...It seems to me that your Sheikah Slate is not yet complete. The device Princess Zelda left you is your guide and also your memory. Now, let's see... Someone at the research lab in Hateno Village might be able to help you...'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''The location shining on the eastern edge is Hateno Village. It is a small village... One of the very few places that avoided suffering significant damage during the Great Calamity. '' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}{{Ref|''You are Princess Zelda's only hope... and Hyrule's, as well... You cannot turn back now. Follow your heart and seize your destiny!'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} It's necessary for Link to talk to Impa in order to be able to talk to Purah, as she'll tell Link to go back to Impa otherwise. After meeting up with Purah and Symin and restoring some of the power of the Sheikah Slate, they suggest that Link head back and speak with Impa once again. Once Link has done so, this will complete the Locked Mementos quest.{{Ref|''I heard Purah was giving you the runaround, but you seem just fine.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}}


Impa will glance at Link's update Sheikah Slate and will immediately realize that it is the same camera that Princess Zelda used 100 years ago.{{Ref|''Now then... Let me see. Aha! This is, without a doubt, the Camera that Princess Zelda used 100 years ago.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} Impa will task Link in visiting the locations that are shown within the pictures. Doing so may help Link restore some of his lost memories. Additionally, Impa tells Link to visit her once she has found one of these locations.{{Ref|''It could be that if you visit the locations within those pictures, you will be able to restore some of your lost memories. Come back here once you have tried going to at least one of those locations. There is something I wish to give to you.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} This will begin another one of the new main quests titled [[Captured Memories]].
Impa will glance at Link's update Sheikah Slate and will immediately realize that it is the same camera that Princess Zelda used 100 years ago.{{Ref|''Now then... Let me see. Aha! This is, without a doubt, the Camera that Princess Zelda used 100 years ago.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} Impa will task Link in visiting the locations that are shown within the pictures. Doing so may help Link restore some of his lost memories. Additionally, Impa tells Link to visit her once she has found one of these locations.{{Ref|''It could be that if you visit the locations within those pictures, you will be able to restore some of your lost memories. Come back here once you have tried going to at least one of those locations. There is something I wish to give to you.'' - '''Impa''', ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.}} This will begin another one of the new main quests titled [[Captured Memories]].
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{{clear}}
{{clear}}


===Hyrule Warriors: Age of Calamity===
===Age of Calamity===
{{stub|section}}
{{stub|section}}
{{quote|The adviser to Hyrule's royal family and a revered member of the Sheikah tribe. She is dedicated to her work and known for being steadfast and diligent. She can be distractible at times.|Impa's ''[[Hyrule Warriors: Age of Calamity]]'' [https://www.zelda.com/hyrule-warriors/character-detail/#impa Official Website description]}}
[[File:Impa-AOC.PNG|thumb|right|<center>Impa carrying the [[Sheikah Slate]], as shown in ''Age of Calamity''.</center>]]
{{quote|The adviser to Hyrule's royal family and a revered member of the [[Sheikah]] tribe. She is dedicated to her work and known for being steadfast and diligent. She can be distractible at times.|Impa's ''[[Hyrule Warriors: Age of Calamity]]'' [https://www.zelda.com/hyrule-warriors/character-detail/#impa Official Website description]}}


Weapons:
Impa is a playable character in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''. She is one of the game's main characters, and the game's first unlockable character after Link. Set a century before the events of ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', ''Age of Calamity'' shows Impa in her youth. As the description states, aside from being the adviser to the Hyrulean royal family, she's Princess Zelda's personal friend and confidant. Adept in combat, Impa mainly uses short swords and throwing daggers, talismans with various properties, and employs a variety of flurry attacks, being one of the fighters who can attack enemies most constantly and without interruption.
*[[Kakariko Kodachi]]
 
*[[Faithful Kodachi]]
Upon prompted, Impa can absorb symbols from the enemies she attacks with talismans, generating shadow clones of herself that multiply her attacks, also employing various forms of explosives and pyrotechnics. The more symbols she absorbs (maximum 3), the more shadow clones she can generate -up to 8-. Aside from that, the symbols make her special attacks more powerful, those ranging from throwing explosives at opponents, to her shadow clones stacking explosives next to her target, which she then detonates.
*[[Devoted Kodachi]]
 
Impa is shown to be a crucial source of morale for Zelda, and alongside Link, she's the Princess' closest companion. She also has a playful animosity towards the [[Terrako|small guardian]], who often gets on her nerves. Being diligent almost to a fault, she has a contrasting personality with the playful and coy [[Purah]], her older sister.
 
As shown in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', her granddaughter [[Paya]] bears a close resemblance to Impa in her youth as shown in ''Age of Calamity'', with the differences being that Paya has shorter hair and her [[Sheikah]] tattoo is red instead of Impa's blue.
 
====Weapons====
<gallery mode=nolines perrow=3>
File:Kakariko Kodachi - HWAoC icon.png|link=Kakariko Kodachi|[[Kakariko Kodachi]]
File:Faithful Kodachi - HWAoC icon.png|link=Faithful Kodachi|[[Faithful Kodachi]]
File:Devoted Kodachi - HWAoC icon.png|link=Devoted Kodachi|[[Devoted Kodachi]]
</gallery>
 
====Quests====
{{Listbox|Age of Calamity Impa Quests}}
{{clear}}
{{clear}}


==Other Appearances==
==Other Appearances==
===Hyrule Warriors===
===Hyrule Warriors===
{{quote|Princess Zelda’s loyal bodyguard uses an enormous Giant Blade to slash through throngs of foes.|Impa's ''[[Hyrule Warriors]]'' [https://www.zelda.com/hyrule-warriors/character-detail/#!Impa Official Website description]}}
{{quote|Princess Zelda's loyal bodyguard uses an enormous Giant Blade to slash through throngs of foes.|Impa's ''[[Hyrule Warriors]]'' [https://www.zelda.com/hyrule-warriors/character-detail/#!Impa Official Website description]}}
[[File:Impa_HuruleWarriors.png|right|200px]]
[[File:Impa_HuruleWarriors.png|right|200px]]
Impa is the Commanding Officer of the Hyrule Imperial Guard and a playable character in ''[[Hyrule Warriors]]''. She is the attendant and vassal of Princess Zelda. The leader of a family charged with supporting Hyrule's royal family from the shadows. She cares not for herself, and works exhaustively for the family and the Princess. Starting from pulling out her long sword back handed, she disposes of her enemies with exact precision in quick, feverish succession. She is a sword master, with precise movements and footwork. Impa's main weapons include the [[Giant Blade]] and the [[Naginata]].
Impa is the Commanding Officer of the Hyrule Imperial Guard and a playable character in ''[[Hyrule Warriors]]''. She is the attendant and vassal of Princess Zelda. The leader of a family charged with supporting Hyrule's royal family from the shadows. She cares not for herself, and works exhaustively for the family and the Princess. Starting from pulling out her long sword back handed, she disposes of her enemies with exact precision in quick, feverish succession. She is a sword master, with precise movements and footwork. Impa's main weapons include the [[Giant Blade]] and the [[Naginata]].


===Cadence of Hyrule===
===Cadence of Hyrule===
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Impa is available for purchase as a playable character in ''[[Cadence of Hyrule]]'s'' "Character Pack". She can only wield [[Spear]]s, and is one of the few characters with a passive ability. She can evade attacks by teleporting to another position and leaving a doll in her place, consuming a whole 4 units of [[Stamina (Cadence of Hyrule)|Stamina]] (or the full starting Stamina bar). The ability cannot be disabled. To make up for the ability, Impa's R ability costs no Stamina.
Impa is available for purchase as a playable character in ''[[Cadence of Hyrule]]'''s "Character Pack", where she wields a long-ranged [[Impa's Naginata|Naginata]].
 
Impa also makes a brief appearance in Zelda's room in [[Hyrule Castle (Cadence of Hyrule)|Hyrule Castle]]. She helps Zelda escape the castle if the player chooses to wake Zelda first.


==Trivia==
==Trivia==
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{{Cat|Sheikah}}
{{Cat|Sheikah}}
{{Cat|Sages}}
{{Cat|Sages}}
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{{Cat|Iconic Characters}}
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