Fairy Spell: Difference between revisions
Jump to navigation
Jump to search
Want an adless experience? Log in or Create an account.
Curmudgeon (talk | contribs) No edit summary |
mNo edit summary |
||
Line 8: | Line 8: | ||
| sim = | | sim = | ||
}} | }} | ||
Link acquires the spell after he obtains the | The '''Fairy Spell''' is one of eight spells featured in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. | ||
Link acquires the spell after he obtains the [[Water of Life]] from a cave blocked by a boulder north of the [[Water Town of Saria]]. The [[Hammer]] is required to enter. | |||
When activated, Link transforms into a [[Fairy]]. While in [[Fairy]] form, Link gains the power of flight, which is required to traverse a handful of locations in the game. As an additional effect, Link has the ability to pass through locked doors in palaces. | When activated, Link transforms into a [[Fairy]]. While in [[Fairy]] form, Link gains the power of flight, which is required to traverse a handful of locations in the game. As an additional effect, Link has the ability to pass through locked doors in palaces. |
Revision as of 17:14, January 7, 2013
The Fairy Spell is one of eight spells featured in The Adventure of Link.
Link acquires the spell after he obtains the Water of Life from a cave blocked by a boulder north of the Water Town of Saria. The Hammer is required to enter.
When activated, Link transforms into a Fairy. While in Fairy form, Link gains the power of flight, which is required to traverse a handful of locations in the game. As an additional effect, Link has the ability to pass through locked doors in palaces.
Spell Cost
Link's Magic Level determines how much the spell costs.
Magic Level | Spell Cost | Magic Container Cost |
---|---|---|
1 | 80 | 5 |
2 | 80 | 5 |
3 | 60 | 3.75 |
4 | 60 | 3.75 |
5 | 40 | 2.5 |
6 | 40 | 2.5 |
7 | 40 | 2.5 |
8 | 40 | 2.5 |
Screenshots
- AOL Fairy Spell Acquired.jpg
Link receives the fairy spell from the Wise Man in Mido