Cyclok: Difference between revisions
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==Strategy== | ==Strategy== | ||
There are three cyclones | There are three cyclones around the arena, periodically made available one after another. When Cyclok hovers near an active cyclone, Link should throw a [[bomb]] to deal knock him down to earth, having momentarily stunned the beast. Cyclok falls, leaving Link the opportunity to proceed and slash away with his [[sword]]. | ||
After awhile smaller cyclones will appear. | After awhile smaller cyclones will appear. Link should use these to his advantage. Should Link walk into the cyclones, he will take a quarter of a heart's worth of damage. Cyclok occasionally dives down in an attempt to tackle Link, however Link has no ability to harm the beast so Link should merely move out of the way. | ||
==Reward== | ==Reward== | ||
Upon completing the battle | Upon completing the battle Link is rewarded with a [[Heart Container]] as well as more [[Sand of Hours|Sands of Hours]]. | ||
{{Cat|Phantom Hourglass Bosses}} | {{Cat|Phantom Hourglass Bosses}} |
Revision as of 03:27, November 15, 2012
Cyclok, Master of Wind, is the boss of the second dungeon in Phantom Hourglass, the Temple of Wind.
Strategy
There are three cyclones around the arena, periodically made available one after another. When Cyclok hovers near an active cyclone, Link should throw a bomb to deal knock him down to earth, having momentarily stunned the beast. Cyclok falls, leaving Link the opportunity to proceed and slash away with his sword.
After awhile smaller cyclones will appear. Link should use these to his advantage. Should Link walk into the cyclones, he will take a quarter of a heart's worth of damage. Cyclok occasionally dives down in an attempt to tackle Link, however Link has no ability to harm the beast so Link should merely move out of the way.
Reward
Upon completing the battle Link is rewarded with a Heart Container as well as more Sands of Hours.