Takumi Kawagoe

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
Takumi Kawagoe



Cinematic Design

Takumi Kawagoe is a game developer who has worked for Nintendo since the early 90's. While he first joined Nintendo as a Programmer, working on games such as Pilotwings, Kirby's Dream Course, and Super Mario 64, he would later join the Zelda team with Ocarina of Time, working as a Cinema Scene Director. Kawagoe would maintain a similar role in a number of Zelda games over the next two decades.

Release Game Credit(s)
1998 Ocarina of Time Cinema Scene Director
2000 Majora's Mask Cinema Scene Director
2002 The Wind Waker Demo Design
2004 Four Swords Adventures Demo Design
2006 Twilight Princess Cinema Scene Director
2007 Phantom Hourglass Special Thanks
2009 Spirit Tracks Special Thanks
2011 Skyward Sword Cinema Scene Planning
2013 The Wind Waker HD Special Thanks
2013 A Link Between Worlds Special Thanks
2017 Breath of the Wild Cinematic Design