Takumi Kawagoe
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Takumi Kawagoe
Games | ||
Position | Cinematic Design |
Takumi Kawagoe is a game developer who has worked for Nintendo since the early 90s. While he first joined Nintendo as a Programmer, working on games such as Pilotwings, Kirby's Dream Course, and Super Mario 64, he would later join the Zelda team with Ocarina of Time, working as a Cinema Scene Director. Kawagoe would maintain a similar role in a number of Zelda games over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Cinema Scene Director |
2000 | Majora's Mask | Cinema Scene Director |
2002 | The Wind Waker | Demo Design |
2004 | Four Swords Adventures | Demo Design |
2006 | Twilight Princess | Cinema Scene Director |
2007 | Phantom Hourglass | Special Thanks |
2009 | Spirit Tracks | Special Thanks |
2011 | Skyward Sword | Cinema Scene Planning |
2013 | The Wind Waker HD | Special Thanks |
2013 | A Link Between Worlds | Special Thanks |
2017 | Breath of the Wild | Cinematic Design |
2017 | Breath of the Wild Expansion Pass | Special Thanks |
2023 | Tears of the Kingdom | Special Thanks |