Interview:Facebook Q&A October 16th 2013: Difference between revisions

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{{Interview/Q|Q|Fans will recognise many elements from the world of [[The Legend of Zelda: A Link to the Past|A Link to the Past]]. What was your process behind deciding which elements of that world to keep and which ones to replace with something new?}}
{{Interview/Q|Q|Fans will recognise many elements from the world of [[The Legend of Zelda: A Link to the Past|A Link to the Past]]. What was your process behind deciding which elements of that world to keep and which ones to replace with something new?}}


{{Interview/A|Aonuma|Most of the enemies that appear in the field for example are touched up versions of characters from A Link to the Past. We've recreated a very similar world to that game in 3D so we thought it would be fun if the enemies there fought in the same way as in A Link to the Past. However, since the 3D effect introduces the new concept of height to the gameplay we have changed some attacks so that they take height into account. We have also brought back some characters from A Link to the Past. These are characters where there is a point to having them there in a similar role to what they had in A Link to the Past. Perhaps most notably [[Sahasrahla]], who guides [[Link]] on this adventure too, helping him, using the knowledge he has as an elder.}}
{{Interview/A|Aonuma|Most of the enemies that appear in the field for example are touched up versions of characters from A Link to the Past. We've recreated a very similar world to that game in 3D so we thought it would be fun if the enemies there fought in the same way as in A Link to the Past. However, since the 3D effect introduces the new concept of height to the gameplay we have changed some attacks so that they take height into account. We have also brought back some characters from A Link to the Past. These are characters where there is a point to having them there in a similar role to what they had in A Link to the Past. Perhaps most notably [[Sahasrahla (A Link to the Past)|Sahasrahla]], who guides [[Link]] on this adventure too, helping him, using the knowledge he has as an elder.}}


{{Interview/Q|Q|As players are free to tackle the dungeons in any order, how did you ensure that someone who picks a certain dungeon first can enjoy it just as much as someone who tackles that particular dungeon last?}}
{{Interview/Q|Q|As players are free to tackle the dungeons in any order, how did you ensure that someone who picks a certain dungeon first can enjoy it just as much as someone who tackles that particular dungeon last?}}

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