Desert Palace (A Link Between Worlds): Difference between revisions

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The '''Desert Palace''' is a dungeon in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. It is found in southwestern [[Hyrule]]. In order to access the dungeon it is necessary to first complete the [[Thieves' Hideout]] and rescue [[Osfala]] so that Link can rent out the [[Sand Rod]] from [[Ravio]]. [[Link (A Link Between Worlds)|Link]] must travel through the dungeon in order to obtain [[Irene]]'s Painting.  
The '''Desert Palace''' is a [[dungeon]] in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. It is found in southwestern [[Hyrule]]. In order to access the dungeon it is necessary to first complete the [[Thieves' Hideout]] and rescue [[Osfala]] so that Link can rent out the [[Sand Rod]] from [[Ravio]]. [[Link (A Link Between Worlds)|Link]] must travel through the dungeon in order to obtain [[Irene]]'s Painting.


==Gaining Entrance==
==Gaining Entrance==
Located in southwestern [[Hyrule]], the Desert Palace is different than all other [[Lorule]]an dungeons, as most of it is not located within Lorule itself. To reach the dungeon, Link must make extensive use of the [[fissure]]s to switch back and forth between Hyrule and Lorule. He must also use the [[Sand Rod]] in Hyrule to create pillars of sand, allowing him to reach higher platforms and new areas.  
Located in southwestern [[Hyrule]], the Desert Palace is different than all other [[Lorule]]an dungeons, as most of it is not located within Lorule itself. To reach the dungeon, Link must make extensive use of the [[fissure]]s to switch back and forth between Hyrule and Lorule. He must also use the [[Sand Rod]] in Hyrule to create pillars of sand, allowing him to reach higher platforms and new areas.  


==Dungeon Overview==
==Dungeon Overview==
This dungeon makes extensive use of the Sand Rod in order to complete many different objectives. These features include using it to create new pathways that Link can walk on or merge onto in order to progress. Link can also use these same pillars to pull certain statues to new areas in order to solve puzzles.  
This dungeon makes extensive use of the Sand Rod in order to complete many different objectives. These features include using it to create new pathways that Link can walk on or merge onto in order to progress. Link can also use these same pillars to pull certain statues to new areas in order to solve puzzles.  


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==Miniboss==
==Mini-Boss==
 
The [[Mini-Boss]] of this dungeon is two [[Devalant]]. Link fights them on a small platform, with only a single square of sand that can be used to defend himself. These enemies can be defeated quickly once the Sand Rod is used to bring them out of the sand, and will perish with a single sword slash.  
The [[Mini-Boss]] of this dungeon is two [[Devalant]]. Link fights them on a small platform, with only a single square of sand that can be used to defend himself. These enemies can be defeated quickly once the Sand Rod is used to bring them out of the sand, and will perish with a single sword slash.  


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==Boss==
==Boss==
The [[Boss]] of this dungeon is [[Zaganaga]]. This boss is found on a large sand pit, dotted by a few pillars that can be used to navigate across to the south side of the area. Link needs to use the Sand Rod to create a pathway to Zaganaga once he appears on a pillar. After reaching the boss, Link can then attack him with the sword until he disappears back into the sand. After a few sword hits, the boss will then open its mouth and attempt a different tactic.  
The [[Boss]] of this dungeon is [[Zaganaga]]. This boss is found on a large sand pit, dotted by a few pillars that can be used to navigate across to the south side of the area. Link needs to use the Sand Rod to create a pathway to Zaganaga once he appears on a pillar. After reaching the boss, Link can then attack him with the sword until he disappears back into the sand. After a few sword hits, the boss will then open its mouth and attempt a different tactic.  


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