Natzu Wasteland: Difference between revisions

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==Features==
==Features==
Natzu Wasteland features arid terrain with tons of pitfalls throughout the region. Much like other arid regions such as the [[Western Coast]] and [[Eastern Coast]], the Natzu Wasteland is filled with Palm Trees. The pitfalls found throughout the region will require [[Link]] to uses Moosh's flight ability. Throughout the region, Link will encounter a number of enemy [[Leevers]]s and [[Tektite]]s, but neither should give Link much trouble.
Natzu Wasteland features arid terrain with tons of pitfalls throughout the region. Much like other arid regions such as the [[Western Coast]] and [[Eastern Coast]], the Natzu Wasteland is filled with Palm Trees. The pitfalls found throughout the region will require [[Link]] to uses Moosh's flight ability. Throughout the region, Link will encounter a number of enemy [[Leever]]s and [[Tektite]]s, but neither should give Link much trouble.


Link can initially reach the Natzu Wasteland from two different routes. At the northeast corner of [[North Horon]], there is path that leads to the Wasteland and Link will need to use Moosh to fly over the small pits. Alternatively, at the northwest corner of North Horon, Link can use [[Roc's Feather]] to leap over a small hole and enter the region. At the western portion of Natzu Wasteland, Link can hit a switch, extending a bridge to the west that easily connects the region to the Holodrum Plain and the Temple Remains.
Link can initially reach the Natzu Wasteland from two different routes. At the northeast corner of [[North Horon]], there is path that leads to the Wasteland and Link will need to use Moosh to fly over the small pits. Alternatively, at the northwest corner of North Horon, Link can use [[Roc's Feather]] to leap over a small hole and enter the region. At the western portion of Natzu Wasteland, Link can hit a switch, extending a bridge to the west that easily connects the region to the Holodrum Plain and the Temple Remains.

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